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1.21v mng>asset>preview doesn't take into account damaged assets

Posted: Thu Oct 26, 2023 5:26 pm
by Thrake
Above 200 damage the ice mine (level 1) shouldn't be producing at all, or perhaps a bit if it looks at the amount of damage on the next turn. It is also not supplied by road so it would barely produce anything even if not not damaged.
ice mine.jpg
ice mine.jpg (576.26 KiB) Viewed 434 times
Still, it looks like the preview considers it will produce the maximal amount.

Here's the save file, although the mine has to be conquered this turn.
Damaged ice mine preview.zip
(3.85 MiB) Downloaded 4 times

Re: 1.21v mng>asset>preview doesn't take into account damaged assets

Posted: Fri Nov 03, 2023 3:05 pm
by Vic
The preview is indeed a preview, often in ideal circumstances.