1.21v mng>asset>preview doesn't take into account damaged assets
Posted: Thu Oct 26, 2023 5:26 pm
Above 200 damage the ice mine (level 1) shouldn't be producing at all, or perhaps a bit if it looks at the amount of damage on the next turn. It is also not supplied by road so it would barely produce anything even if not not damaged.
Still, it looks like the preview considers it will produce the maximal amount.
Here's the save file, although the mine has to be conquered this turn.
Still, it looks like the preview considers it will produce the maximal amount.
Here's the save file, although the mine has to be conquered this turn.