Guadalcanal - Noob question
Posted: Sun Oct 29, 2023 4:29 pm
Playing as Japanese, first couple of days in the scenario.
I know that the enemy carriers are at 116,137.
I have mainly 5 heavy cruisers (and subs) to disturb the unloading of troops at Tulagi and Tassafaronga.
So the idea is to drive in at night, wreak havoc and drive out before the day comes.
My starting hex is 110,134.
According to the manual, a TF at its DH will return to its home base, if none of the following conditions are true:
The DH is not its home base
The TF is not following another TF
The TF is not loading or unloading
its patrol/retreat Status is not REMAIN ON STATION
TF 4*CA (30+ knots)
Surface Combat
Full Speed (from 110,134 on)
Retirement allowed
DH Tassafaronga
Home Port Rabaul
Sometimes this works pretty well, the TF rushes in, catches the enemy transport while unloading, wreaks havoc and gets out before being disvovered and attacked by the enemy carrier planes.
Sometimes, the CAs get damaged and cant get of of range of the planes fast enough. This is bad luck and understandable.
Sometimes it does not work well, the TF just stays at Tassafaronga (although not damaged) - and will be heavily attacked by the carrier planes at day. I cant figure out why it stays there.
I tried this:
different Mission Types, e.g. Bombardement
Careful vs. aggressive TF Commander
Weaker vs. stronger TF
I tried the effects of different routing-settings (normal, safest, safer, direct)
It seems, that it does not make a difference, if there was battle at night or not. The TF stays at Tassafaronga even after a heavy battle.
Setting the TF to Computer Controlled will result in complete failure, regardless of settings.
I do not seek general advice on Guadalcanal campaign, I just want to understand, why the TF does not drive away, before dawn? The manual clearly states, that this should be possible, it is what historically happened and it happens from time to time in my game.
Enjoy
https://youtu.be/7cufG2Dlxvk?si=E9iU8nHVn6zn61Z0
I know that the enemy carriers are at 116,137.
I have mainly 5 heavy cruisers (and subs) to disturb the unloading of troops at Tulagi and Tassafaronga.
So the idea is to drive in at night, wreak havoc and drive out before the day comes.
My starting hex is 110,134.
According to the manual, a TF at its DH will return to its home base, if none of the following conditions are true:
The DH is not its home base
The TF is not following another TF
The TF is not loading or unloading
its patrol/retreat Status is not REMAIN ON STATION
TF 4*CA (30+ knots)
Surface Combat
Full Speed (from 110,134 on)
Retirement allowed
DH Tassafaronga
Home Port Rabaul
Sometimes this works pretty well, the TF rushes in, catches the enemy transport while unloading, wreaks havoc and gets out before being disvovered and attacked by the enemy carrier planes.
Sometimes, the CAs get damaged and cant get of of range of the planes fast enough. This is bad luck and understandable.
Sometimes it does not work well, the TF just stays at Tassafaronga (although not damaged) - and will be heavily attacked by the carrier planes at day. I cant figure out why it stays there.
I tried this:
different Mission Types, e.g. Bombardement
Careful vs. aggressive TF Commander
Weaker vs. stronger TF
I tried the effects of different routing-settings (normal, safest, safer, direct)
It seems, that it does not make a difference, if there was battle at night or not. The TF stays at Tassafaronga even after a heavy battle.
Setting the TF to Computer Controlled will result in complete failure, regardless of settings.
I do not seek general advice on Guadalcanal campaign, I just want to understand, why the TF does not drive away, before dawn? The manual clearly states, that this should be possible, it is what historically happened and it happens from time to time in my game.
Enjoy
https://youtu.be/7cufG2Dlxvk?si=E9iU8nHVn6zn61Z0