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Why do A and Y turrets run out of ammo faster than B and X?

Posted: Tue Nov 14, 2023 2:49 am
by thedoctorking
I've noticed this very often - the farthest forward and aft turrets tend to run out of ammo much faster than the more central ones. I don't know if this is a bug or a representation of how ammo stowage really worked on these ships, but if I were designing them, I'd make sure that each gun had about the same amount of ammo available to it (in fact, weren't both forward turrets served by the same magazine?).
Ammo.jpg
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Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Tue Nov 14, 2023 4:13 am
by WLRoo
A and Y guns have, I believe, slightly better angles of fire and seem less likely to jam than B and X turrets, hence they burn through ammunition faster.

All main battery guns start with the same number of rounds available - and unlike secondary and tertiary, that's locked per turret.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Thu Nov 16, 2023 1:01 am
by asdfzxc920
It's because you're using quad turrets. Early quads have a big penalty to both ROF and reliability.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Thu Nov 16, 2023 7:14 pm
by thedoctorking
asdfzxc920 wrote: Thu Nov 16, 2023 1:01 am It's because you're using quad turrets. Early quads have a big penalty to both ROF and reliability.
Possible in this case, but I've noticed this in other circumstances where both A and B turrets are doubles or even singles.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Thu Nov 16, 2023 11:57 pm
by thedoctorking
Just noticed another case where the ship had 4 double turrets and the A was out while B still had 64 rounds. That would be about 1/3 of what they started with.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Tue Nov 28, 2023 2:45 pm
by WilliamMiller
I will have our NWS internal beta team keep an eye out for this, thanks.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Thu Jan 18, 2024 3:53 am
by thedoctorking
I had this issue in 1.00.34 with a ship with only forward turrets, so a single magazine for both turrets, and A is out of AP while B still has 121 rounds left. Pretty sure the ship did not have any damage that put a turret out of action temporarily. Something is going on here more than just "the A turret gets more chances to shoot than the B".

I've added the save. It's the Italian "Ulpio Traiano" and her sister ship "Giulio Germanico" (which still has a few AP rounds for the A turret but 120 more for B).

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Thu Jan 18, 2024 2:33 pm
by MaximKI
Thanks, we'll take a look.

Re: Why do A and Y turrets run out of ammo faster than B and X?

Posted: Sat Feb 17, 2024 4:15 pm
by Tarhunnas
Very observant! This does indeed seem to be the case. It probably has to do with rounding effects when ammo expended is deducted from the turrets. I will see if it can be fixed. Thanks!