[v1.25] Energy Not Distributing Correctly
Posted: Thu Nov 16, 2023 4:35 am
In my current game, I’m having an issue where my Public assets only have 80% of the Workers allocated to them. Yet all my Assets show as having paid 67% production cost. This seems to be consistent for a number of turns, and doesn’t look to be an event driven issue. Furthermore, I’m not finding anything in the Logs or recall an event that explains the 67% factor. Therefore I believe I should be having 80% production cost paid versus 67% being shown.
In looking at production cost further, all Assets shows as having used roughly 67% of the needed energy requirement. However, my Energy Stored is shown as 358, which is my current maximum amount of energy that can be stored. My cities Energy needs looks to be 88 (shown in the mouse over and not shown here), but is only consuming 61 (approx 69%), whereas 120 energy is being produced in the city.
Here I show my Solar Panels production when having met all Worker cost, but still receive 67% paid cost, hence only producing 38 energy.
An interesting thing of note, is I have one level 2 Organic Furnace, which shows the same 67% production cost being meet. In this case it looks to be true as only 2.4K works are allocated, when 3.5K workers are needed (approx 69%). (Note, the Furnace also shows “Paid 22 Worker points” where as the panel shows 2.4k workers allocated. Similar Paid worker points show on other Public Assets as well. I assume this is a bug as well?)
Here is my Industry showing the same 67%, which is similar to the rest of my Public Assets (note, Private Assets do not seem effected.)
I suspect the Organic Furnace production cost ratio is being applied to all Assets, regardless of available energy. Also, the Paid Worker Points being shown looks to be a typo.
Thanks
In looking at production cost further, all Assets shows as having used roughly 67% of the needed energy requirement. However, my Energy Stored is shown as 358, which is my current maximum amount of energy that can be stored. My cities Energy needs looks to be 88 (shown in the mouse over and not shown here), but is only consuming 61 (approx 69%), whereas 120 energy is being produced in the city.
Here I show my Solar Panels production when having met all Worker cost, but still receive 67% paid cost, hence only producing 38 energy.
An interesting thing of note, is I have one level 2 Organic Furnace, which shows the same 67% production cost being meet. In this case it looks to be true as only 2.4K works are allocated, when 3.5K workers are needed (approx 69%). (Note, the Furnace also shows “Paid 22 Worker points” where as the panel shows 2.4k workers allocated. Similar Paid worker points show on other Public Assets as well. I assume this is a bug as well?)
Here is my Industry showing the same 67%, which is similar to the rest of my Public Assets (note, Private Assets do not seem effected.)
I suspect the Organic Furnace production cost ratio is being applied to all Assets, regardless of available energy. Also, the Paid Worker Points being shown looks to be a typo.
Thanks