Bombing issues
Posted: Fri Nov 17, 2023 4:58 pm
Bombing an enemy city can be extremely lucrative: it is hard to counter (only partially with bunkers, or go on offense to destroy the artillery). It's especially bad if you conquer a city that ends up without bunkers (they can be easily dismantled by enemy): you take losses hits as if it was your population. To avoid people going all scorched earth all the time to avoid taking hits, here are some suggestions:
1. Make an offending party take happiness hits with any incurred civilian deaths. Can be offset with Fist profile?
2. Take less of a loss increase if the local culture is not adapted.
3. Disable disbanding for bunkers. Such structures shouldn't be easily removable, and if you leave them unmaintained they will decay but still be useful
1. Make an offending party take happiness hits with any incurred civilian deaths. Can be offset with Fist profile?
2. Take less of a loss increase if the local culture is not adapted.
3. Disable disbanding for bunkers. Such structures shouldn't be easily removable, and if you leave them unmaintained they will decay but still be useful