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Cargo problem IN "Hail Mary" of Chains of War
Posted: Sat Nov 25, 2023 9:10 am
by wrgmlvr
Has anyone tried to deliver munitions from an USAF AU to the Bien Hoa AB in Vietnam with a C-17 deployed at an USAF AU?
Munitions in USAF AU

- Munitions in USAF AU.PNG (1.12 MiB) Viewed 516 times
Re: Cargo problem IN "Hail Mary" of Chains of War
Posted: Sun Nov 26, 2023 10:11 pm
by fitzpatv
I have wondered what use the C-17s (and a lot of the other aircraft at the Australian base) are. Chances are that they are there for realism and to force the player to make decisions on the best types of planes to move forward. So far, I've had no need to transfer munitions but that might well change. I take it that the cargo function isn't working, either because there's no defined cargo or because the scenario pre-dated the cargo rules?.
Re: Cargo problem IN "Hail Mary" of Chains of War
Posted: Fri Dec 01, 2023 6:30 pm
by Kushan04
The scenario predates the ability to move munitions. Currently, you need to use editor mode to load cargo into containers in order to transport them from one base to another. Allowing players to do it outside the editor is something we have talked about as a future improvement to the new cargo system.
Re: Cargo problem IN "Hail Mary" of Chains of War
Posted: Fri Dec 01, 2023 7:21 pm
by maverick3320
Just play the scenario in "edit" mode.