Page 1 of 1
HQ command - during enemy turn?
Posted: Sun Dec 10, 2023 6:12 pm
by Duedman
One thing I always wanted to know:
If I move a unit into a HQs command range (HQ has open slots) I can not tell the HQ to command that unit, because it moved already.
When does the HQ "grab" the unit? Right at the beginning of the enemies turn? Or when my next turn starts?
Re: HQ command - during enemy turn?
Posted: Thu Dec 14, 2023 12:56 am
by OldCrowBalthazor
Duedman wrote: Sun Dec 10, 2023 6:12 pm
One thing I always wanted to know:
If I move a unit into a HQs command range (HQ has open slots) I can not tell the HQ to command that unit, because it moved already.
When does the HQ "grab" the unit? Right at the beginning of the enemies turn? Or when my next turn starts?
I want to know this too, and I believe the answer is somewhere on this vast SC forum ecosystem.
Re: HQ command - during enemy turn?
Posted: Thu Dec 14, 2023 1:45 pm
by Hubert Cater
Hey, the HQ unit could grab the unit at the end of the turn and before the next player's turn as supply is fully re-calculated for both sides at the end of each turn.
During that supply re-calculation, HQ attachments are updated, e.g. if set to Auto and the HQ has room to add a unit.
Re: HQ command - during enemy turn?
Posted: Thu Dec 14, 2023 8:46 pm
by OldCrowBalthazor
Hubert Cater wrote: Thu Dec 14, 2023 1:45 pm
Hey, the HQ unit could grab the unit at the end of the turn and before the next player's turn as supply is fully re-calculated for both sides at the end of each turn.
During that supply re-calculation, HQ attachments are updated, e.g. if set to Auto and the HQ has room to add a unit.
Oh thanks Hubert!
Re: HQ command - during enemy turn?
Posted: Fri Dec 15, 2023 8:30 am
by Duedman
Thanks! One more mystery solved
Cheers!