LUA script unit/group variable start points
Posted: Sat Dec 16, 2023 4:50 pm
Greetings all
First of let me say that I'm here because the last experience with coding/programming was in the 80's - with punch cards, then Basic. A six year old probably knows more about coding than I do. To be honest, it all looks like ancient Greek to me.
I am creating a scenario and would like several of the surface and submarine groups to start at variable points with differing chance percentages on each variable point. For example, Group 123 starts at a point on the map, and has two other points it may start at 33% of the time.
Any help would be most appreciated. Thanks in advance.
Regards
First of let me say that I'm here because the last experience with coding/programming was in the 80's - with punch cards, then Basic. A six year old probably knows more about coding than I do. To be honest, it all looks like ancient Greek to me.
I am creating a scenario and would like several of the surface and submarine groups to start at variable points with differing chance percentages on each variable point. For example, Group 123 starts at a point on the map, and has two other points it may start at 33% of the time.
Any help would be most appreciated. Thanks in advance.
Regards