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EG1-SNR unit placement at start and for reinforcements questioned?

Posted: Wed Jan 10, 2024 4:46 pm
by DeckelT
Playing the 2nd Scenario of the East German campaign Kitchen Sink and placement of units at the scenario start as well as the entry points for reinforcements do not seem to match the Mission Brief diagram or the description of the scenario listed under Operations on the Staff menu. Also, the area for placement of units is properly shaded but no units are available for placement in that area as shown in the screen shot below. Hopefully, a save file has been attached.

At 77, I've been playing war games since the days of Avalon Hill's original Gettysburg and Tactics II. FC:Southern Storm is with-out doubt the most authentic simulation of a fortunately never seen clash between NATO and the Soviet Union that I have seen. I thought Red Storm was great but FC:SS was well worth the wait. Your work at improving accuracy and playability are in my experience unmatched. I have "played" nothing else since its launch and look forward to the DLCs.
Kitchen Sink misson brief map.png
Kitchen Sink misson brief map.png (4.36 MiB) Viewed 913 times

Re: EG1-SNR unit placement at start and for reinforcements questioned?

Posted: Wed Jan 10, 2024 4:56 pm
by DeckelT
I forgot to add the Bug Report that I saw when I exited the game. The report appears each time I load the campaign file.
FCBugReport.txt
(1.23 KiB) Downloaded 19 times

Re: EG1-SNR unit placement at start and for reinforcements questioned?

Posted: Thu Jan 11, 2024 2:53 pm
by IronManBeta
Thank you for this report. Yes, this is a problem in the game and it impacts both the East-German and Czech campaigns. A recent code change is responsible. I'm working on it actively and the upcoming 2.1.4 beta will have the fix.

Sorry about this! I thought I had it just right at the time but apparently not and the fix and follow-up testing are taking a lot of time.

We appreciate your patience.

Rob Crandall

Re: EG1-SNR unit placement at start and for reinforcements questioned?

Posted: Thu Jan 11, 2024 3:42 pm
by DeckelT
Thanks for the quick response. I kind of figured it was something like that. I'll keep an eye out for the new Beta.