Page 1 of 1

[FIXED][1328.13] Patrols seemed to not work properly after .13

Posted: Sat Jan 20, 2024 12:34 am
by thewood1
A few issues with patrols. Note the US patrols north of Hormuz: Hormuz CAP and Hormuz Eagle CAP.

1) they don't follow the assigned reference points and wander off quite far.
2) They don't seem to work within the prosecution zones
3) I can't seem to get the prosecution zones to show up as highlighted.

You'll have to run to about 23:40 left (20 min. game time) to start to see what's happening. I tried deleting RPs and re-adding for no good. I have not tried deleting missions and rebuilding because I suspect it would require a lot of work fixing all missions. They worked fine in 1328.12.

Another issue...at around 23:42 left, just as the Iranian side goes hostile, the game locks for 16-20 seconds on my PC at double flame. It eventually starts up again.

edit...ran it one more time and it seems like those two patrols are just plain ignoring prosecution zones. I can see as soon as an enemy aircraft shows up somewhere else on the map, these patrol units take off hellbent for leather to intercept them. Even 400 nm away. I can see with the new target ID feature that that is what they are doing.

Re: [1328.13] Patrols seemed to not work properly after .13

Posted: Sat Jan 20, 2024 1:45 am
by thewood1
After watching the Iranian side missions, missions seem to be kind of a mess. I have units RTB after only a short time in flight also. In .12 I didn't have this issue. I'll go back through and see if its an inherent game issue or specific to a set variables with this scenario.

edit...I'm having a lot of issues with random patrols in scenarios. I haven't figured out what the common denominator is for patrols that don't recognize prosecution zones, but it makes those missions and scenarios as unplayable in their current form. I'll completely rebuild a couple of the missions and see if that fixes it.

Re: [1328.13] Patrols seemed to not work properly after .13

Posted: Tue Jan 30, 2024 6:36 am
by Dimitris
This _should_ be fixed in the upcoming next update.

Re: [1328.13] Patrols seemed to not work properly after .13

Posted: Tue Jan 30, 2024 3:51 pm
by thewood1
Thanks. This one in particular is killing me.

Re: [1328.13] Patrols seemed to not work properly after .13

Posted: Thu Feb 01, 2024 4:57 pm
by thewood1
Appear fixed on first blush. Will confirm in detail when I get home.