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German Heavy Panzer Battalion [OB:144 +]

Posted: Sun Jan 21, 2024 9:39 pm
by Wiedrock
Attached is the KSTN of the staff company of a heavy Panzer battalion. This should be the one initially used (with the Medium(in this case named "light") tanks in it).
OB144.png
OB144.png (106.35 KiB) Viewed 937 times
KSTN 1150d_misses.png
KSTN 1150d_misses.png (1.03 MiB) Viewed 937 times
Issues with the currently ingame used version:
1. Recon
WITE2: 3x Mech Recon (armored)
IRL: 4x Mot Recon (not armored)
Fix: Use 4x Mot. Recon Section 42 [ID:436]
2. Pioneers
WITE2: 3x Panzer-Pioneers (armored)
IRL: 3x normal Pioneer Squads
Fix: Use 3x Pioneer Squad 39 [ID:84]
3. Flak
WITE2: 0 Flak
IRL: 6x 2cm Flak
Fix: Use 6x [ID:72] "20mm Flak38" (or the SP version stated in the chart), but those need Light Flak being a Substitution before further increasing their demand.

Re: German Heavy Panzer Battalion [OB:144 +]

Posted: Sun Jan 21, 2024 10:47 pm
by Wiedrock
This Should affect both [OB:145, OB:146] as far as I am aware of (so far).

Attached is the KSTN 1150e, this should be the one after the Medium tanks got kicked out. It is dated 1.11.1943, not sure why ingame the TOE already changes in 3/1943, not saying it's wrong.

This now has 2 types of "recon". As I've mentioned here already, the Mech Recons are supposed to be 6 Men Squads (this is here the case again too), each "Squad" is comprised of 12Men in 2 SdKfz, so 3 Squads = 6x6Men (partial) Squads. The normal Recon guys (the unarmored ones mentioned in the previous post) are missing completely.

1. End Date
Not sure why the TOE has a End date in June 1945?! Usually it's 0 / 0 or 9 / 45.

2. Recon (armored)
WITE2: 6x Mech Recon (armored) 8Men
IRL: 6x Mech Recon (armored) 6Men
Fix: Change Mech Recon Squad Manpower to 6.

3. Recon (unarmored) - currently missing
WITE2: 0
IRL: 4x Mot Recon (not armored)
Fix: Add 4x Mot. Recon Section 42 [ID:436]

4. Manpower
I can't yet calculate the exact number of Men. But as you can see there are several handwritten notes, updating the KSTN according to new orders. Most reduced manpower orders happened 7.Feb.44 and 12.Apr.44. The total reduction of all Men seems to be 31 Men, so I'd suggest to remove one Support Squad from the OB:146 (starting 6/44). Pretty sure there have been additional staff cuts in the other parts of the whole Battalion tho, so reducing the last TOE by 2 Support Squads wouldn't be off.
KSTN 1150e_misses.png
KSTN 1150e_misses.png (891.09 KiB) Viewed 928 times

Re: German Heavy Panzer Battalion [OB:144 +]

Posted: Mon Jan 22, 2024 7:29 pm
by Teo41_ITA
Like this?
Pz-Abt.png
Pz-Abt.png (196.95 KiB) Viewed 859 times

Re: German Heavy Panzer Battalion [OB:144 +]

Posted: Mon Jan 22, 2024 7:37 pm
by Wiedrock
Teo41_ITA wrote: Mon Jan 22, 2024 7:29 pm Like this?
Pz-Abt.png
Yes about that, as said not sure how many Manpower exactly, I have 2 Sources giving above 1k men.

Re: German Heavy Panzer Battalion [OB:144 +]

Posted: Wed Feb 07, 2024 2:22 am
by Wiedrock
Teo41_ITA wrote: Mon Jan 22, 2024 7:29 pm Like this?
The two later variants should have Panzer Pioneers (like in vanilla, just the 1st one needed to be downgraded to normal pioneers).

Attached one Example of Manpower needed, in BArch RH 10/220 you can see many of the Reports for all the Heavy Panzer Battalions from 1944. Usually ~950-1050 Men. Some are/became/got FKL Goliaths, those may then have like 50'ish men more.
Additional two of the better painted overviews (504th had one of the better painter giving also some information in the graphic ;) )

Re: German Heavy Panzer Battalion [OB:144 +]

Posted: Fri May 09, 2025 12:18 am
by Wiedrock
Manpower for the early variant is guessed, I do nto have reports or (all) KSTNs to calculate it perfectly.
Since the SP Flak issue is being woked on, SP Flak it is.
Ending month for 3rd TOE fixed (I'd consider this a bug).