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1328.13 Some issues with Red Tide Scenario 1

Posted: Mon Jan 22, 2024 7:32 am
by BobTank63
1. The pre-made P-3 ASW patrol's prosecution zone crosses over into the NNZ around the Soviet islands. This can be solved in the editor by removing all the points labeled "Soviet TTW" and "TTW" from the prosecution zone in the mission editor. It's a minor issue, but I have to go and fix it every time I boot up the scenario, which gets a bit annoying.

2. The "Golf SSB Detected" event, which makes the Soviets go hostile, doesn't trigger unless it is inside the TTW when detected. This isn't explained either in the briefing or the scenario description. The Golf spawns outside the TTW and thanks to a periscope sighting report, the player can find it very easily when it is still outside the TTW. Waiting until the Golf enters the TTW is unreliable, as the Golf enters an evasion pattern once it's detected that often drives it away from the TTW. If the player can get the Golf to enter the TTW, they then have to drop and reacquire it to trigger the event.

This is very tedious and can only be done after taking a look at the scenario in the editor. This should be changed so the "Gulf SSB Detected" even triggers wherever the player detects the sub. This can be done by opening the "Gulf SSB Detected" trigger in the editor and deleting all the points inside the "Area to be Inside" parameter box.

It's a very good scenario otherwise, and I very much enjoy it after I make these changes in the editor for myself.

No save file as the scenario file with the issues is in the game's Red Tide DLC.

Re: 1328.13 Some issues with Red Tide Scenario 1

Posted: Thu Feb 15, 2024 5:28 am
by BobTank63
Hello, just wanted to know if the dev team has logged this.

Re: 1328.13 Some issues with Red Tide Scenario 1

Posted: Fri Feb 16, 2024 8:42 am
by blu3s
Thanks for the report


Logged 0015589

Re: 1328.13 Some issues with Red Tide Scenario 1

Posted: Tue Apr 30, 2024 6:32 pm
by Kushan04
Fixed. Updated scenario will be included in a future update.