Resource Management of the colonies, starports etc
Posted: Sat Jan 27, 2024 11:16 am
Hello,
I have trouble managing the resource for colonies and star ports, etc. As long as the resources are automatically managed, so many of my colonies do not have any building resources at all, while the mining stations are overflowing with the resources.
As this behaviour is delaying me very much, I decided to manage it myself.
Helpful improvements:
As it is quite boring to fill the resource management of every new colony by hand, would it be possible to define a template for the building resource, which I can apply with a click or two?
Is there a reason, why I cannot set the "maintain" value to any value I like? some values are change by the program for no explainable reason! Even when I enter unrealistic values, the program should NOT interfere, maybe a warning or so. This happens more often, when I change the maintain-value for a resource, which is mined there. For example I enter "4000" and press ENTER, the program changes it to "1131" for example. This is quite annoying. I would be very thankful if that could be fixed.
Where can see what the population of a planet needs/wants from the luxury resources? Is it the yellow marked entries in the luxury section of the resource table? IF not, can it be marked somehow?
I would propose to have the general policy for the freighters, that the resources should be distributed to the colonies equally if not ordered otherwise by the resource management? Storing the resources in the mining stations is the worst solution, at least for me.
Building: I often try to build a ship and the detect, that I cannot even order the ship on a certain colony, because of one of the resources the required amount isn't available at that colony. I mean, why can't the colony start building AND order the resources in parallel? Or at least let me order the ship and start building when resources are available?
Thanks so far,
Tom
I have trouble managing the resource for colonies and star ports, etc. As long as the resources are automatically managed, so many of my colonies do not have any building resources at all, while the mining stations are overflowing with the resources.
As this behaviour is delaying me very much, I decided to manage it myself.
Helpful improvements:
As it is quite boring to fill the resource management of every new colony by hand, would it be possible to define a template for the building resource, which I can apply with a click or two?
Is there a reason, why I cannot set the "maintain" value to any value I like? some values are change by the program for no explainable reason! Even when I enter unrealistic values, the program should NOT interfere, maybe a warning or so. This happens more often, when I change the maintain-value for a resource, which is mined there. For example I enter "4000" and press ENTER, the program changes it to "1131" for example. This is quite annoying. I would be very thankful if that could be fixed.
Where can see what the population of a planet needs/wants from the luxury resources? Is it the yellow marked entries in the luxury section of the resource table? IF not, can it be marked somehow?
I would propose to have the general policy for the freighters, that the resources should be distributed to the colonies equally if not ordered otherwise by the resource management? Storing the resources in the mining stations is the worst solution, at least for me.
Building: I often try to build a ship and the detect, that I cannot even order the ship on a certain colony, because of one of the resources the required amount isn't available at that colony. I mean, why can't the colony start building AND order the resources in parallel? Or at least let me order the ship and start building when resources are available?
Thanks so far,
Tom