Two (Possible) Bugs and a Suggestion
Posted: Sat Jan 27, 2024 8:00 pm
Dear Tech Support,
I'm playing the Fall Weiss II -- WIE 9.1 mod and I thought I would mention a few things.
(i) I had a German HQ "double attach" to a unit recently. This used to be an annoyingly regular issue in one of the early versions of the game (maybe SC II -- Weapons and Warfare although I can't remember that far back) and so far I have only noticed it once, but I thought it would be worth mentioning. HQ attachments are low enough that you can't afford to waste them on an active front.
If anyone else has experienced this issue, I would appreciate if you mentioned it here in the Forum.
(ii) I also had a unit recently go "dark" after clicking on it. In other words, I clicked on one unit to check to see what I might want to consider upgrading (or whatever) and then decided to wait and deal with another unit first only to discover the original unit was now "finished" for the turn (e.g., could not be moved, upgraded, or reinforced). Again, this used to be an annoyingly regular issue in one of the earlier versions of the game and so far I have only noticed it once, but I wanted to bring this to your attention.
Again, if anyone else has noticed this happening, I would appreciate if you mentioned it in the Forum.
(iii) Finally, this isn't a bug per se, but I thought I would say something about the new "auto-save" function. On balance, I think it is a good -- and long overdue -- feature, but I think the time frame for the auto-save needs to be tweaked (i.e., the auto-saves currently occur far too often). For example, sometimes the auto-save kicks in after your opponent's replay has just finished (i.e., before you have even made a single move for your turn). Like, what's the point of that? Maybe the time when the first auto-save kicks in could be lengthened and/or the period between auto-saves could be extended. That sort of thing. I understand this is a tricky balance (i.e., the longer the period between auto-saves the more data you may lose in a crash), but the current system is kind of annoying.
Thank you for your time,
MJY
I'm playing the Fall Weiss II -- WIE 9.1 mod and I thought I would mention a few things.
(i) I had a German HQ "double attach" to a unit recently. This used to be an annoyingly regular issue in one of the early versions of the game (maybe SC II -- Weapons and Warfare although I can't remember that far back) and so far I have only noticed it once, but I thought it would be worth mentioning. HQ attachments are low enough that you can't afford to waste them on an active front.
If anyone else has experienced this issue, I would appreciate if you mentioned it here in the Forum.
(ii) I also had a unit recently go "dark" after clicking on it. In other words, I clicked on one unit to check to see what I might want to consider upgrading (or whatever) and then decided to wait and deal with another unit first only to discover the original unit was now "finished" for the turn (e.g., could not be moved, upgraded, or reinforced). Again, this used to be an annoyingly regular issue in one of the earlier versions of the game and so far I have only noticed it once, but I wanted to bring this to your attention.
Again, if anyone else has noticed this happening, I would appreciate if you mentioned it in the Forum.
(iii) Finally, this isn't a bug per se, but I thought I would say something about the new "auto-save" function. On balance, I think it is a good -- and long overdue -- feature, but I think the time frame for the auto-save needs to be tweaked (i.e., the auto-saves currently occur far too often). For example, sometimes the auto-save kicks in after your opponent's replay has just finished (i.e., before you have even made a single move for your turn). Like, what's the point of that? Maybe the time when the first auto-save kicks in could be lengthened and/or the period between auto-saves could be extended. That sort of thing. I understand this is a tricky balance (i.e., the longer the period between auto-saves the more data you may lose in a crash), but the current system is kind of annoying.
Thank you for your time,
MJY