Full screen vs. Windowed modes
Posted: Sun Jan 28, 2024 5:30 pm
Quick question: should not the main game opening screen be the same mode as the playing map during a game? That is, both as Full Screen or Windowed?
I’m getting some odd map-sync glitches and I’ve observed it has something to do with resolution and screen modes. Never happened before on Parallels Desktop for Mac but now occasionally happening with a new Windows 11 Pro computer. Thanks for any input.
EDIT: I’ve managed to get both the opening screen and game map during play to match screen modes. Running on a 27” 4K monitor at native resolution 3840x2160 with 200% scaling, i.e., with a 1920x1080 screen area. But still getting certain map-sync glitches during play. Curious.
EDIT (bis): Without making any changes, tried again and discovered that these odd map-sync quirks seem to have fixed themselves somehow. Hope this remains fixed. Most curious!
I’m getting some odd map-sync glitches and I’ve observed it has something to do with resolution and screen modes. Never happened before on Parallels Desktop for Mac but now occasionally happening with a new Windows 11 Pro computer. Thanks for any input.
EDIT: I’ve managed to get both the opening screen and game map during play to match screen modes. Running on a 27” 4K monitor at native resolution 3840x2160 with 200% scaling, i.e., with a 1920x1080 screen area. But still getting certain map-sync glitches during play. Curious.
EDIT (bis): Without making any changes, tried again and discovered that these odd map-sync quirks seem to have fixed themselves somehow. Hope this remains fixed. Most curious!