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Pirate raids
Posted: Mon Jan 29, 2024 8:55 pm
by Postension
Hi, I love this game. I am playing on the beta version working on hardest difficulties trying to figure out how to reliably start. I love that there are two interconnected economies, but I've notice that when a pirate successfully raids a mining base for funds, it takes funds from the state economy. This doesn't make sense to me. I believe these funds should come from private economy. I think that if a base is raided the funds should come from the economy that pays for the base. There could also be a happiness malus if private bases are raided for funds.
Re: Pirate raids
Posted: Tue Jan 30, 2024 9:17 pm
by thegreybetween
I think the intention is for the pirate attack to impact the player in a way that they feel it. If the pirates only hit private economy, then you could mostly ignore it as a slightly heightened corruption modifier. But pirates hitting your pocketbook directly requires remedial action.
Thematically, just pretend that all private companies have state-provided insurance that fully reimburses losses "caused by" the state. It's the state's job to protect citizens from pirates. therefore, the state foots the bill for any pirate raids.
Re: Pirate raids
Posted: Wed Jan 31, 2024 3:14 am
by Postension
That's a good thought. Thank you.