[1.25f] Promise doesn't mention that Scavenging/Recycling aren't being counted as Mining assets

Moderator: Vic

Post Reply
User avatar
BlueTemplar
Posts: 1074
Joined: Thu Apr 29, 2010 12:07 pm

[1.25f] Promise doesn't mention that Scavenging/Recycling aren't being counted as Mining assets

Post by BlueTemplar »

EDIT : Renamed from "[1.25f] Scavenging Community 1 is not counted as a Mining asset".
ShadowEmpire_lor8VFySpr.jpg
ShadowEmpire_lor8VFySpr.jpg (584.83 KiB) Viewed 485 times
Meanwhile Light Industry 1 IS counted as an Industry asset :
ShadowEmpire_MIddcoZqN4.jpg
ShadowEmpire_MIddcoZqN4.jpg (592.92 KiB) Viewed 485 times
game04_r005_01.zip
(2.01 MiB) Downloaded 15 times
Last edited by BlueTemplar on Mon Feb 12, 2024 9:17 pm, edited 1 time in total.
Don_Kiyote
Posts: 311
Joined: Tue Oct 26, 2021 1:37 am
Location: Trans-Cascadia

Re: [1.25f] Scavenging Community 1 is not counted as a Mining asset

Post by Don_Kiyote »

User error 8-)
(I did the same thing)
User avatar
BlueTemplar
Posts: 1074
Joined: Thu Apr 29, 2010 12:07 pm

Re: [1.25f] Scavenging Community 1 is not counted as a Mining asset

Post by BlueTemplar »

Why wouldn't it be counted as one ?
Don_Kiyote
Posts: 311
Joined: Tue Oct 26, 2021 1:37 am
Location: Trans-Cascadia

Re: [1.25f] Scavenging Community 1 is not counted as a Mining asset

Post by Don_Kiyote »

Why wouldn't it or why would it?

When you imagine the actual facilities, does a Scavenging station look or act anything like Mine? I would say 'No'. Mining and recycling a categorically distinct in almost every way.

On the other hand, they do produce the same resource type(s), and, this was the thing for me: Scav is on the 'Mining' tab in the 'Construct' dialog... But then, now that I know, I suppose it just would have been too cluttered to have a whole separate tab for Scav facilities, when there was only ever just the one tile in it.

The Demand/Promise for "*x* levels of Mining assets" doesn't specify which assets count as "Mining", and it would be nice to be able to tell, while deciding to make the promise, that Scavs did not count. But computer games can often (always) be a little vague in this way: "Does this count...?"
User avatar
BlueTemplar
Posts: 1074
Joined: Thu Apr 29, 2010 12:07 pm

Re: [1.25f] Promise doesn't mention that Scavenging/Recycling aren't being counted as Mining assets

Post by BlueTemplar »

On the other hand, they do produce the same resource type(s), and, this was the thing for me: Scav is on the 'Mining' tab in the 'Construct' dialog...
Yes, that was my logic exactly.

Bad news I guess, as I'm going to fail my promise - I was expecting that at least a state Recycling Facility would work. (And wasting items on a useless Ice Mine is out of the question.)

I can see how it could be considered a bit too good to be true, as this would roughly double the available options to achieve the promise.
computer games can often (always) be a little vague in this way: "Does this count...?"
It wouldn't be much of an issue if it was easy to experiment without much consequence. But here we have a very delayed payoff, with a punishment in case of failure on top of it, which is also going to be easily swamped in other things happening past the very early game. And new players might not realize that they can check on that with the Demand Overview.

I'm going to keep this bug report, but rename it :
the text should say "[...] our Mining Assets (Scavenging/Recycling excluded) reach [...]".
Don_Kiyote
Posts: 311
Joined: Tue Oct 26, 2021 1:37 am
Location: Trans-Cascadia

Re: [1.25f] Promise doesn't mention that Scavenging/Recycling aren't being counted as Mining assets

Post by Don_Kiyote »

good edit
Post Reply

Return to “Tech Support”