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Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 12:46 pm
by stjeand
So a turn ago all oil stopped because of rail cuts...no big deal. This turn...all lines are clear but 0 oil is being sent.
There is also a missing convoy route marker...not sure that is an issue but without the oil the Allies can not survive.
The UK have more than 20 MM idle.
You can see all rail is clear

- MiddleEastSupply.jpg (655.23 KiB) Viewed 774 times
Here you can see 0 oil and a missing convoy connector. Though not sure it is needed.
To add you can see at the bottom 0 on the route. BUT the UK are receiving their PP from their resources.

- MiddleEastConvyMissing.jpg (223.01 KiB) Viewed 774 times
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 2:43 pm
by AlvaroSousa
That's an invisible convoy point. Before it was the arabian that blocked the indian convoys when you turned the arabian off.
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 2:44 pm
by AlvaroSousa
Originally I wanted to put off map boxes down there but Matrix strong suggested no. Now I wish I would have done it. Solves a lot of problems.
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 2:49 pm
by AlvaroSousa
I just ran a few turns... it should be working as it is on my end.
PBEM game or A.I.?
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 4:01 pm
by stjeand
PBEM...
I am playing a game with MM...I did not play mu turn because of the two issues with convoys so that we could gather any required information.
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 9:27 pm
by ncc1701e
Re: Convoy Issues - Arbian
Posted: Thu Feb 22, 2024 9:56 pm
by stjeand
I never disabled the convoy since I still have 200+ MMs...so should not be that.
Re: Convoy Issues - Arbian
Posted: Fri Feb 23, 2024 2:36 pm
by AlvaroSousa
Keep me informed if it doesn't resolve itself.
Re: Convoy Issues - Arbian
Posted: Sat Feb 24, 2024 9:51 pm
by stjeand
After one turn of 0 oil...it is back in production.
Really odd...
Re: Convoy Issues - Arbian
Posted: Fri Sep 13, 2024 1:54 pm
by PanzerMike
So despite removing the Arabian Convoy form hex 223,0 and replacing it with an invisible convoy (connecting the Allied Pacific Resources all the way to hex 106,0), the arabian convoy still functions normally. Good to know. It just looks a little odd on the map...