Problem with US Transports
Posted: Mon Feb 26, 2024 1:17 am
Hey all,
Playing the Fall Weiss II -- WIE 9.1 scenario in Strategic Command: War in Europe and had an issue come up.
In my game, I have captured Corsica and Sardinia from the Axis. I have held the islands for a number of turns now and the port cities of Ajaccio (Corsica) and Cagliari (Sardinia) are at level 3 supply and the adjacent ports are at level 5 supply. Unfortunately, I can "amphibious" and "long-range amphibious" my US HQs from the two locations, but the engine is not allowing me to "transport" my HQs from either location.
I only have US HQs in the two port cities, so I do not know if other kinds of units are impacted or if units from other countries are affected. But the US HQs definitely are.
I hope my usual opponent isn't reading the Forum these days. I'd hate for him to sink the long-range amphibious units that are currently sitting in the port hexes -- especially since they should have been re-deployed a loooooog ways away last turn!
MJY
Playing the Fall Weiss II -- WIE 9.1 scenario in Strategic Command: War in Europe and had an issue come up.
In my game, I have captured Corsica and Sardinia from the Axis. I have held the islands for a number of turns now and the port cities of Ajaccio (Corsica) and Cagliari (Sardinia) are at level 3 supply and the adjacent ports are at level 5 supply. Unfortunately, I can "amphibious" and "long-range amphibious" my US HQs from the two locations, but the engine is not allowing me to "transport" my HQs from either location.
I only have US HQs in the two port cities, so I do not know if other kinds of units are impacted or if units from other countries are affected. But the US HQs definitely are.
I hope my usual opponent isn't reading the Forum these days. I'd hate for him to sink the long-range amphibious units that are currently sitting in the port hexes -- especially since they should have been re-deployed a loooooog ways away last turn!
MJY