Enhancement suggestions
Posted: Thu Feb 29, 2024 5:34 am
Not sure if this is the right part of the forum for these, but here goes anyway!
First up: fascinating, engrossing and absorbing game--well done! This is the best game I've played for years.
After playing 1890 scenario a few times, I came up with some observations. Looks like game features are under continuous development, so some of these may strike a chord with other players and maybe the devs.
1. When your allies won't join your war, might it not be advisable to - Prestige as well? At the moment, letting them off the hook is a bit of a freebie for the player, because you can more or less rely on them not doing anything against you, which is often a major help in itself.
2. The Kaiser seems to like CAs and often makes the player build more. (Tip: commence construction, wait for review, then halt or scrap if you can't afford them. Seems to work). However he doesn't seem to care about BCs and I got away with building just one. Don't like 'em, I reckon they are basically useless and Fisher was wrong! I'd never build one other than as an experiment. Perhaps the player should be made to--it is about prestige after all, not logic!
3. When the game brings up the menu for ceded provinces, it would be nice to have whether or not there is oil there, and the base info etc.
4. DD management gets more and more painful as the game progresses, and some automation would be great.
5. Speed reduction for Bulges should be immediately shown in the design panel when selected--not come as a surprise when you're already committed to rebuild. Slight UI tweak.
6. When oil 'becomes universally available' a blockade should still paralyse your fleet if you don't have access to any and have used oil firing. Now I haven't got quite that far yet, but this for example was what happened to the Kriegsmarine. This would seem to require tracking oil stocks as well, and I see no sign that RTW does that.
That's all so far, got to 1923 atm and having a whale of a time! A gratifying number of Russian, French and British Bs and BBs explode when hit just right...train and research damage control, it's worth it!
Charlie
First up: fascinating, engrossing and absorbing game--well done! This is the best game I've played for years.
After playing 1890 scenario a few times, I came up with some observations. Looks like game features are under continuous development, so some of these may strike a chord with other players and maybe the devs.
1. When your allies won't join your war, might it not be advisable to - Prestige as well? At the moment, letting them off the hook is a bit of a freebie for the player, because you can more or less rely on them not doing anything against you, which is often a major help in itself.
2. The Kaiser seems to like CAs and often makes the player build more. (Tip: commence construction, wait for review, then halt or scrap if you can't afford them. Seems to work). However he doesn't seem to care about BCs and I got away with building just one. Don't like 'em, I reckon they are basically useless and Fisher was wrong! I'd never build one other than as an experiment. Perhaps the player should be made to--it is about prestige after all, not logic!
3. When the game brings up the menu for ceded provinces, it would be nice to have whether or not there is oil there, and the base info etc.
4. DD management gets more and more painful as the game progresses, and some automation would be great.
5. Speed reduction for Bulges should be immediately shown in the design panel when selected--not come as a surprise when you're already committed to rebuild. Slight UI tweak.
6. When oil 'becomes universally available' a blockade should still paralyse your fleet if you don't have access to any and have used oil firing. Now I haven't got quite that far yet, but this for example was what happened to the Kriegsmarine. This would seem to require tracking oil stocks as well, and I see no sign that RTW does that.
That's all so far, got to 1923 atm and having a whale of a time! A gratifying number of Russian, French and British Bs and BBs explode when hit just right...train and research damage control, it's worth it!
Charlie