My suggestion After finishing campaign
Posted: Mon Mar 04, 2024 5:22 pm
1.'' if (attacked/losses/spotted) , Retreat To (some place / some path) '' function, sometimes SOP's retreat command will retreat Forward to the dangerous open space
2. Flares fired by artillery or guns , now in game At night the Warsaw Pact had a decisive disadvantage ,
and the smoke was negative for the Warsaw Pact, because NATO had night vision and thermal imaging ,
Several times in campaign I massacred entire Warsaw Pact troops at about 500-1,500 meters in night, and they didn't fire back
3. Suppression system, I don't know if it's going to be hard to do, I'm just suggesting, not necessarily listening to me.
for now the game version , artillery or weapons only provide damage, not suppressive fire, and small-caliber artillery such as mortars are generally useless in combat ,
mortars are only useful when destroying enemy marching lines, other times I don't want them to fire because their fire animations are a waste of time
2. Flares fired by artillery or guns , now in game At night the Warsaw Pact had a decisive disadvantage ,
and the smoke was negative for the Warsaw Pact, because NATO had night vision and thermal imaging ,
Several times in campaign I massacred entire Warsaw Pact troops at about 500-1,500 meters in night, and they didn't fire back
3. Suppression system, I don't know if it's going to be hard to do, I'm just suggesting, not necessarily listening to me.
for now the game version , artillery or weapons only provide damage, not suppressive fire, and small-caliber artillery such as mortars are generally useless in combat ,
mortars are only useful when destroying enemy marching lines, other times I don't want them to fire because their fire animations are a waste of time