Page 1 of 1
Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Fri Mar 08, 2024 8:02 pm
by FifthDomain
Good Evening
Build: Steam 1328.15
DB: DB3K_504
When the sensors on a unit are edited and that unit is cloned the sensors become jumbled up as shown in the below pictures. I have included a save with the two units in if you wish to look directly. Also even if you edit each unit individually so the sensors keep their order saving and reloding the game will cause the to jumble again (i found this out after editing 150 aircraft).
Edited Unit

- Clone Test - Edit.png (133.99 KiB) Viewed 876 times
Cloned Unit

- Clone Test - Clone.png (132.24 KiB) Viewed 876 times
Save
Thanks for your time
Re: Cloning Edited Units Causes Sensors To Be Mixed Up
Posted: Sat Apr 27, 2024 9:48 pm
by FifthDomain
Also the same for weapons within VLS. It was ok at one point.
Re: Cloning Edited Units Causes Sensors To Be Mixed Up
Posted: Fri Oct 17, 2025 2:15 am
by FifthDomain
Does anyone have a solution for this as its still happening to not only sensors but comms and weapons added to mk 41 VLS. Basically when cloned anything that is an original part moves back to it original position and anything new added just ends up at the bottom.
Edit: It is putting anything new add at the bottom of the list instead of the order it was added.
Thanks for your time.
Re: Cloning Edited Units Causes Sensors To Be Mixed Up
Posted: Fri Oct 17, 2025 6:04 pm
by FifthDomain
Same Issue also apply if you create a template as well.
Re: Cloning Edited Units Causes Sensors To Be Mixed Up
Posted: Fri Oct 17, 2025 6:25 pm
by thewood1
What version are you using. I thought this was fixed in the latest public beta.
Re: Cloning Edited Units Causes Sensors To Be Mixed Up
Posted: Fri Oct 17, 2025 7:39 pm
by FifthDomain
Latest Public beta, sorry should have mentioned that.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Thu Oct 23, 2025 7:41 pm
by Dimitris
This should be fixed for the next update.
Re: [FIXED] Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Sun Nov 23, 2025 5:24 pm
by FifthDomain
Good Evening.
Issue still exists in 1774.
I have included a file with a single unit that has been edited, to see the issue just clone it and you will see the jumbled up items. File also contains an import inst as well to allow checking for that as well.
Thanks for your time.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Mon Mar 02, 2026 9:51 pm
by FifthDomain
Good Evening.
Problem still exists in Build 1825.2.
Thanks for your time.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Wed Mar 04, 2026 8:17 am
by michaelm75au
They are not in same order which is understandable as it processes the lists as what is in DB, and then adds and deletes any changes.
But are there any duplicates or missing items between the original and cloned? I didn't notice any.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Wed Mar 04, 2026 7:45 pm
by FifthDomain
No none are missing, but they are out of order so if you make slight changes to a radar arc part of it might end up at the top and the other part somewhere else in the list, same with weapons in the VLS you end up with weapons mixed in with each other. I can't remember when it started doing it but at one point it didn't, it would just stay in order. I do delete every sensor, comm and weapon to start with, but shouldn't a clone just be an exact replica.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Thu Mar 05, 2026 7:17 am
by michaelm75au
I will have a look. Just wanted to make sure there wasn't 2 different things astray in the cloning as we did have some issues around items actually getting duplicated at one stage

Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Thu Mar 05, 2026 5:54 pm
by FifthDomain
I have not noticed any duplication or missing items, just disorder in sensors, comms and weapons within VLS cells, the rest of the weapons all group together nicely between existing and newly added added. Applies to both clones and delta templates.
Thanks for your time.
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Sun Mar 08, 2026 5:29 am
by michaelm75au
Ticket logged
Re: Cloning Edited Units Causes Sensors, Weapons and Comms To Be Mixed Up
Posted: Sun Mar 08, 2026 3:43 pm
by FifthDomain
Thank you