CMO Update - Build 1328.16
Posted: Fri Mar 15, 2024 9:01 am
Download: http://warfaresims.slitherine.com/Updat ... 1328.16.7z
Mirror: https://www.mediafire.com/file/glxfxe9e ... 16.7z/file
How to use: Unzip to CMO installation folder, answering "yes" to any overwrite prompts.
NOTE: Because of name changes in some of the tutorial files, it is recommended to first (backup and) completely wipe-out the existing "Scenarios\Tutorials" subfolder and then replace it with the updated tutorials.
NOTES:
1) This is a "hotfix" release for a number of reported issues. We are "soft-releasing" it here prior to official distribution in order to get it to those affected by the issues ASAP (and gather additional feedback, in case we've missed something major). If B1328.14/15 are working fine for you then feel free to wait for the official release.
2) The exe is "unsigned" and thus it is likely to trigger a lot of false-positive AV alerts. If you are uncomfortable with this then wait for the official release.
CMO Build 1328.16 Release Notes (changes from B1328.15)
==========================================================
* SIGNIFICANT MODEL TWEAK: Velocity filters for air & space-search radars.
Until now, radars with an air-search capability and those with space-search (ie. ASAT & ABM) capability were separated in their target detection capacity by altitude and target type; ie. air-search radars could detect aerodynamic targets within the atmosphere, whereas space-search radars could detect BMs and RVs outside the atmosphere. While broadly accurate, this abstraction left a lot of unrealistic cases: For example a fighter radar could detect an RV in its terminal phase, or endoatmospheric guided weapons such as hypersonic missiles where not detected by BMD radars.
IRL, radars use velocity filters (in addition to altitude ceilings) to specialize in their search task and minimize false contacts etc. Command now correctly replicates this behavior, with some assumptions for the minimum and maximum velocity values:
- Air-only search radars may detect any target from 5 knots up to Mach 5
- Space-only search radars (ie. BMD/ASAT) can detect any target from Mach 2 up to "unlimited" velocity
- Combined air & space-search capable radars use the full velocity spectrum
This addition allows more realistic representation of the capabilities and limitations of each type of radar, against the full gamut of endo- and exo-atmospheric targets.
* ADDED: [Lua] New method for creating a new blank scenario: Tool_BuildBlankScenario()
* FIXED: #15661: F1 auto-attack not working properly
* FIXED: #15665: NEZ DLZ Cache generation was broken
* FIXED: Notification_Barks is now flushed when releasing references
* FIXED: #15660: THAAD not engaging targets --- Issue when targeting HGVs
* FIXED: #15520: Broken interception of HGV --- Command would freeze
* FIXED: #15643: [1328.15] Flight plans issues
* FIXED: Unhandled UI exception when StandardFormations.txt can't be opened
* FIXED: When logging exceptions, custom exception data were not written out
* FIXED: Dark Blue text on Dark Grey background on DB-viewer (difficult to read)
* FIXED: EMCON not being properly shown on interface and set to units
* FIXED: AIM-9X-Blk2 was lofting at unreasonably high trajectory at a high-altitude shot
* FIXED: #15593: [B1328.13/CPE 2.3.1] Phantom flights error
* FIXED: EMCON not being applied properly to UUVs, ROVs and all MCM platforms
* FIXED: #15578: [1328.14] Flightplans not seen
* FIXED: Non-aggregate exceptions were not logged correctly
* FIXED: #15615: [B1328.15] Bearing Only Launch Allocation Unhandled Exception
* FIXED: #15659 & #15538: Units were dropping from engaged offensive as soon as they were out of current weapon range (or avoided engaging at all)
* FIXED: #15668: Aircraft ignoring hold waypoint times during MDSP strike missions
* FIXED: uncaught exception when deleting a unit in scen edit mode
* FIXED: #15675: BOL order not working
* FIXED: #15669: Add more precision to fuel consumption
* FIXED: Crash when adding selected targets to just created mission if no other missions were present in the treeview
* FIXED: #15594: [B1328.13/CPE 2.3.1] Standoff munitions not arriving at ToT
* FIXED: In some cases Plotted Course where not cleared from the AC during flightplan generation
* FIXED: #15680: Exception-Fuse Error
* FIXED: Sim freeze on weapon DLZ calculation
* Includes the new v505 release of the DB3000 and CWDB databases.
DB3000 v505 additions: http://warfaresims.slitherine.com/DB3K_ ... ngelog.txt
CWDB v505 additions: http://warfaresims.slitherine.com/CWDB_ ... ngelog.txt
Mirror: https://www.mediafire.com/file/glxfxe9e ... 16.7z/file
How to use: Unzip to CMO installation folder, answering "yes" to any overwrite prompts.
NOTE: Because of name changes in some of the tutorial files, it is recommended to first (backup and) completely wipe-out the existing "Scenarios\Tutorials" subfolder and then replace it with the updated tutorials.
NOTES:
1) This is a "hotfix" release for a number of reported issues. We are "soft-releasing" it here prior to official distribution in order to get it to those affected by the issues ASAP (and gather additional feedback, in case we've missed something major). If B1328.14/15 are working fine for you then feel free to wait for the official release.
2) The exe is "unsigned" and thus it is likely to trigger a lot of false-positive AV alerts. If you are uncomfortable with this then wait for the official release.
CMO Build 1328.16 Release Notes (changes from B1328.15)
==========================================================
* SIGNIFICANT MODEL TWEAK: Velocity filters for air & space-search radars.
Until now, radars with an air-search capability and those with space-search (ie. ASAT & ABM) capability were separated in their target detection capacity by altitude and target type; ie. air-search radars could detect aerodynamic targets within the atmosphere, whereas space-search radars could detect BMs and RVs outside the atmosphere. While broadly accurate, this abstraction left a lot of unrealistic cases: For example a fighter radar could detect an RV in its terminal phase, or endoatmospheric guided weapons such as hypersonic missiles where not detected by BMD radars.
IRL, radars use velocity filters (in addition to altitude ceilings) to specialize in their search task and minimize false contacts etc. Command now correctly replicates this behavior, with some assumptions for the minimum and maximum velocity values:
- Air-only search radars may detect any target from 5 knots up to Mach 5
- Space-only search radars (ie. BMD/ASAT) can detect any target from Mach 2 up to "unlimited" velocity
- Combined air & space-search capable radars use the full velocity spectrum
This addition allows more realistic representation of the capabilities and limitations of each type of radar, against the full gamut of endo- and exo-atmospheric targets.
* ADDED: [Lua] New method for creating a new blank scenario: Tool_BuildBlankScenario()
* FIXED: #15661: F1 auto-attack not working properly
* FIXED: #15665: NEZ DLZ Cache generation was broken
* FIXED: Notification_Barks is now flushed when releasing references
* FIXED: #15660: THAAD not engaging targets --- Issue when targeting HGVs
* FIXED: #15520: Broken interception of HGV --- Command would freeze
* FIXED: #15643: [1328.15] Flight plans issues
* FIXED: Unhandled UI exception when StandardFormations.txt can't be opened
* FIXED: When logging exceptions, custom exception data were not written out
* FIXED: Dark Blue text on Dark Grey background on DB-viewer (difficult to read)
* FIXED: EMCON not being properly shown on interface and set to units
* FIXED: AIM-9X-Blk2 was lofting at unreasonably high trajectory at a high-altitude shot
* FIXED: #15593: [B1328.13/CPE 2.3.1] Phantom flights error
* FIXED: EMCON not being applied properly to UUVs, ROVs and all MCM platforms
* FIXED: #15578: [1328.14] Flightplans not seen
* FIXED: Non-aggregate exceptions were not logged correctly
* FIXED: #15615: [B1328.15] Bearing Only Launch Allocation Unhandled Exception
* FIXED: #15659 & #15538: Units were dropping from engaged offensive as soon as they were out of current weapon range (or avoided engaging at all)
* FIXED: #15668: Aircraft ignoring hold waypoint times during MDSP strike missions
* FIXED: uncaught exception when deleting a unit in scen edit mode
* FIXED: #15675: BOL order not working
* FIXED: #15669: Add more precision to fuel consumption
* FIXED: Crash when adding selected targets to just created mission if no other missions were present in the treeview
* FIXED: #15594: [B1328.13/CPE 2.3.1] Standoff munitions not arriving at ToT
* FIXED: In some cases Plotted Course where not cleared from the AC during flightplan generation
* FIXED: #15680: Exception-Fuse Error
* FIXED: Sim freeze on weapon DLZ calculation
* Includes the new v505 release of the DB3000 and CWDB databases.
DB3000 v505 additions: http://warfaresims.slitherine.com/DB3K_ ... ngelog.txt
CWDB v505 additions: http://warfaresims.slitherine.com/CWDB_ ... ngelog.txt