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Crash when editing the map
Posted: Fri Mar 22, 2024 11:00 am
by Zupfe
I don't like generating the map at all, there are often many races in one area, so I wanted to create a map myself. But you can only remove 25 to 30 systems, after which it crashes every time.
I would also like to be able to add races that were not previously specified in the game menu.
I translated this text with Google.
Kind regards
Zupfe
beta v1.2.1.4
Re: Crash when editing the map
Posted: Fri Mar 22, 2024 1:45 pm
by MaximKI
Do you mind uploading your crash logs as well as the sessionlog from the crashes you experienced?
You can find the sessionlog and the crashdump in the Logs folder found here: \Distant Worlds 2\data\Logs.
If you don't see crashdumps, please look into Windows Event Viewer -> click on Applications in the left column -> see if there are any entries for .NETRuntime around the same time as your crashes -> paste what you find here.
Re: Crash when editing the map
Posted: Fri Mar 22, 2024 5:08 pm
by fruitgnome
Zupfe wrote: Fri Mar 22, 2024 11:00 am
...
I would also like to be able to add races that were not previously specified in the game menu.
...
Sign. Like I asked for one year ago. And please let defeted empires in game editor then we can readd them.
Re: Crash when editing the map
Posted: Fri Mar 22, 2024 8:59 pm
by Zupfe
As requested in the appendix
MFG
Zupfe
Re: Crash when editing the map
Posted: Mon Mar 25, 2024 5:35 pm
by MaximKI
Thanks, we'll investigate.