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1.26a Gladiator feat
Posted: Tue Mar 26, 2024 5:34 pm
by Thrake
The tooltip says it boosts attack and hp but in battle only the attack is affected.

- gladiator feat.png (1.1 MiB) Viewed 1108 times
Re: 1.26a Gladiator feat
Posted: Thu Mar 28, 2024 10:58 pm
by kojusoki1
I think it is even worse - for tanks/buggies it gives -100%
Re: 1.26a Gladiator feat
Posted: Fri Mar 29, 2024 8:05 am
by Thrake
I think that this is due to a fauna feat. A feat like "if attack score is lower than hit points, chance to negate hits" can cause this.
Re: 1.26a Gladiator feat
Posted: Fri Mar 29, 2024 8:11 am
by Vic
Darn.. could you plz send savefile to
vic@vrdesigns.net
It will speed up my debugging. Much appreciated
Re: 1.26a Gladiator feat
Posted: Fri Mar 29, 2024 8:13 am
by Vic
Darn.. could you plz send savefile to
vic@vrdesigns.net
It will speed up my debugging. Much appreciated
Re: 1.26a Gladiator feat
Posted: Fri Mar 29, 2024 10:37 am
by kojusoki1
sent
Re: 1.26a Gladiator feat
Posted: Sat Mar 30, 2024 7:07 am
by Vic
Thanks Kojusoki,
Seems your -100% unit feat mod is actually related to the Critter that has Absorption III and high hitpoints.
Thanks Thrake,
You're right. I am fixing this for the release (not beta) version coming soon. good catch!
best wishes,
Vic
Re: 1.26a Gladiator feat
Posted: Sat Mar 30, 2024 10:15 am
by kojusoki1
Oh, that make sense, sory for a false alarm!