1328.18 Still not quite "fixed" on Air Intercept Missions
Posted: Mon Apr 01, 2024 7:04 am
Continuation of this:
https://www.matrixgames.com/forums/view ... 0&t=402610
It is not just about cruise vs. loiter. Whatever algorithm was used for air intercept was more efficient in 1328.14 than in 1328.18. Specifically, the older algorithm uses mil power or afterburner and critically, it leads the target to try to arrive at a rendezvous point. The 1328.18 algorithm has the interceptors pointed at the target the entire time, and this is basically guaranteed to turn into a tail chase against targets moving transverse.
Please see attached. The intercept is successful in 1328.14 but fails in 1328.18.
https://www.matrixgames.com/forums/view ... 0&t=402610
It is not just about cruise vs. loiter. Whatever algorithm was used for air intercept was more efficient in 1328.14 than in 1328.18. Specifically, the older algorithm uses mil power or afterburner and critically, it leads the target to try to arrive at a rendezvous point. The 1328.18 algorithm has the interceptors pointed at the target the entire time, and this is basically guaranteed to turn into a tail chase against targets moving transverse.
Please see attached. The intercept is successful in 1328.14 but fails in 1328.18.