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Updates?
Posted: Sun Apr 28, 2024 8:15 pm
by ASPARTANSPEAKS
I was just wondering if this game is still being updated and supported; or should we expect to see TOAW5 at some point in the near future? And what changes would people like to see made to this game to make it better?
Re: Updates?
Posted: Sun Apr 28, 2024 11:55 pm
by Curtis Lemay
Re: Updates?
Posted: Mon Apr 29, 2024 9:51 pm
by ASPARTANSPEAKS
Adding leaders is an interesting feature though I imagine it to be a very subjective undertaking to assign ratings for various attributes to each individual.
Re: Updates?
Posted: Tue Apr 30, 2024 9:07 pm
by MonkeyBrain3
ASPARTANSPEAKS wrote: Mon Apr 29, 2024 9:51 pm
Adding leaders is an interesting feature though I imagine it to be a very subjective undertaking to assign ratings for various attributes to each individual.
At one point, maybe TOAW 6

, TOAW will maybe modernize along Gary Grisby model, mixed up with something a la Harpoon.Then we can have hybrid turn based / real time.
Supreme Ruler 2010 was interesting concept. I was very good at that game, some wars I had only 29 destroyed units because I had the tactics to first defend hehe so AI just mindlesly throwed away units at me to be destroyed.
Grand Tactician Civil War interesting but Oh Mx God - Game Labs - Ultimate General Civil War is masterpiece
You will see they will "dethrone" Creative Assembly.
That game made me *bloody everything* on American Civil War
In fact it was fascinating to read about it.
Re: Updates?
Posted: Tue Apr 30, 2024 9:08 pm
by MonkeyBrain3
ASPARTANSPEAKS wrote: Mon Apr 29, 2024 9:51 pm
Adding leaders is an interesting feature though I imagine it to be a very subjective undertaking to assign ratings for various attributes to each individual.
At one point, maybe TOAW 6

, TOAW will maybe modernize along Gary Grisby model, mixed up with something a la Harpoon.Then we can have hybrid turn based / real time.
Supreme Ruler 2010 was interesting concept. I was very good at that game, some wars I had only 29 destroyed units because I had the tactics to first defend hehe so AI just mindlesly throwed away units at me to be destroyed.
Grand Tactician Civil War interesting but Oh My God - Game Labs - Ultimate General Civil War is masterpiece
You will see they will "dethrone" Creative Assembly.
That game made me read *bloody everything* on American Civil War
In fact it was fascinating to read about it.
Re: Updates?
Posted: Fri May 03, 2024 3:09 pm
by donblassvivar
bob cross scenario links do not work
Re: Updates?
Posted: Fri May 03, 2024 3:41 pm
by Curtis Lemay
donblassvivar wrote: Fri May 03, 2024 3:09 pm
bob cross scenario links do not work
What do you mean?
Re: Updates?
Posted: Fri May 03, 2024 6:57 pm
by biddrafter2
ASPARTANSPEAKS wrote: Sun Apr 28, 2024 8:15 pm
I was just wondering if this game is still being updated and supported; or should we expect to see TOAW5 at some point in the near future? And what changes would people like to see made to this game to make it better?
Depends who you ask. My opinion is that the game is dead. It is possible it can still be resuscitated but I don't believe the current treatment plan will lead to that outcome.
Re: Updates?
Posted: Fri May 03, 2024 10:54 pm
by ASPARTANSPEAKS
I'm not averse to ponying up for an TOAW5, but only if it offers significant enhancements and upgrades to make it worthwhile. I purchased TOAW4 mainly because of the more in depth naval combat model.
Re: Updates?
Posted: Fri May 03, 2024 11:56 pm
by rhinobones
ASPARTANSPEAKS wrote: Fri May 03, 2024 10:54 pm
. . . only if it offers significant enhancements and upgrades to make it worthwhile.
We know that an update is in the works. It includes adding formation commanders whose attributes impact formation combat efficiency, includes sea interdiction and combat support percentages on the main screen and an indicator for day/night periods. All minor improvements. Hopefully some other changes are still undiscovered.
There has been a long-standing request enabling the player to move units in/out and to/from formations during game play, i.e. modifying formation TO&Es in real time. Considering how complex that change would be and how archaic the code is, I doubt that TOAW will include such a change without a complete rewrite.
Other than that, what changes would you consider “significant”. Keep in mind the practicality of working with old code.
Regards, RhinoBones
Re: Updates?
Posted: Sat May 04, 2024 2:32 pm
by LOK32MK
I would buy TOAW V in an instant. It has its limitations and frustrations it's the best wargame I have ever played.
Re: Updates?
Posted: Sat May 04, 2024 7:21 pm
by ASPARTANSPEAKS
rhinobones wrote: Fri May 03, 2024 11:56 pm
ASPARTANSPEAKS wrote: Fri May 03, 2024 10:54 pm
. . . only if it offers significant enhancements and upgrades to make it worthwhile.
We know that an update is in the works. It includes adding formation commanders whose attributes impact formation combat efficiency, includes sea interdiction and combat support percentages on the main screen and an indicator for day/night periods. All minor improvements. Hopefully some other changes are still undiscovered.
There has been a long-standing request enabling the player to move units in/out and to/from formations during game play, i.e. modifying formation TO&Es in real time. Considering how complex that change would be and how archaic the code is, I doubt that TOAW will include such a change without a complete rewrite.
Other than that, what changes would you consider “significant”. Keep in mind the practicality of working with old code.
Regards, RhinoBones
I have a couple thoughts but I'd like to ponder it some more. A lot of the John Tiller games are also of older vintage and they are being updated on a regular basis.
Re: Updates?
Posted: Wed May 08, 2024 5:10 pm
by MonkeyBrain3
ASPARTANSPEAKS wrote: Sat May 04, 2024 7:21 pm
rhinobones wrote: Fri May 03, 2024 11:56 pm
ASPARTANSPEAKS wrote: Fri May 03, 2024 10:54 pm
. . . only if it offers significant enhancements and upgrades to make it worthwhile.
We know that an update is in the works. It includes adding formation commanders whose attributes impact formation combat efficiency, includes sea interdiction and combat support percentages on the main screen and an indicator for day/night periods. All minor improvements. Hopefully some other changes are still undiscovered.
There has been a long-standing request enabling the player to move units in/out and to/from formations during game play, i.e. modifying formation TO&Es in real time. Considering how complex that change would be and how archaic the code is, I doubt that TOAW will include such a change without a complete rewrite.
Other than that, what changes would you consider “significant”. Keep in mind the practicality of working with old code.
Regards, RhinoBones
I have a couple thoughts but I'd like to ponder it some more. A lot of the John Tiller games are also of older vintage and they are being updated on a regular basis.
We want Coin Op Arcade version of TOAW. Sega could be manufacturer

