[1.26d] No recruiting, high tradition
Posted: Wed May 01, 2024 10:56 pm
Hi. Not sure if this is intended but a couple of zones/cities have a high tradition and I cannot recruit anything (not even colonists).
One of the zones accepted to be under my protection and then joined me when another faction declared war to them. The other one was conquered after minor declaration of war.
Tradition in both zones are high (far above 100 points) and are farmers culture (subculture Guardians). Both cities have very good happiness, 100 loyalty and are regular zones...
I understand tradition modifies the growth of CAS but maybe is too restrictive in this case?
PD: Calibanrange and Ramatis are the name of the cities.
One of the zones accepted to be under my protection and then joined me when another faction declared war to them. The other one was conquered after minor declaration of war.
Tradition in both zones are high (far above 100 points) and are farmers culture (subculture Guardians). Both cities have very good happiness, 100 loyalty and are regular zones...
I understand tradition modifies the growth of CAS but maybe is too restrictive in this case?
PD: Calibanrange and Ramatis are the name of the cities.