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Use of faction’s color in popups' text makes some of it unreadable

Posted: Sat May 25, 2024 4:56 pm
by 100thMonkey
Platform: Steam
Build version: 1.2.2.0 Beta
Severity: Low
Annoyance factor: Low
Saved game: to come if necessary


Here’s a screenshot of the popup shown when I hover above a ship from the Grand Dhayut Tyranny. The ship’s name is difficult to read (I've set the image size and resolution so it shows at about the same size it shows in-game on my system, even though the text is a little bit sharper in-game).

Hard to read ship name (actual size).png
Hard to read ship name (actual size).png (46.19 KiB) Viewed 514 times

It might not be a bug in the sense that it’s not a programing error, but it is a UI design error. In a UI, text being readable is more important than text representing a faction by its color (which the flag in the right corner does anyway).

I didn’t include a save. Don’t think it’s necessary. But if you think it is, let me know, I’ll post one.

Re: Use of faction’s color in popups' text makes some of it unreadable

Posted: Fri Jun 07, 2024 4:44 pm
by MaximKI
Thanks, could you upload a save of this situation?

Re: Use of faction’s color in popups' text makes some of it unreadable

Posted: Sat Jun 08, 2024 1:59 am
by 100thMonkey
Here it is:
The Culture - Ackdarian - 2806-02-29.7z
(6.86 MiB) Downloaded 16 times

Here are some infos about my system and the game settings I use:

* Windows 10
* GeForce GTX 1070
* Rendering Mode: Vulkan via DXVK 2.3.0
* Rendering Format: High Dynamic Range Rendering
* Gamma 2.20
* Contrast: 1.00
* Brightness: 1.00
* Saturation: 1.00
* User Interface Size: Standard
* Color Scheme: Eclipse

Re: Use of faction’s color in popups' text makes some of it unreadable

Posted: Tue Jun 11, 2024 6:56 pm
by MaximKI
Thanks, we'll investigate.