BTR Bugs
Posted: Mon Jun 10, 2024 8:58 pm
Hi, I've been playing an Allied full 1943 campaign using v1.06.80 and have been running into a few bugs.
The main issue is with bomber raids with complex routes (to avoid flak sites). Recently I've got to the point where I have decent escorts that mean that I can send Eight Air Force raids deeper into Germany and use all the available waypoints to route the raids. The raid follows the inbound route, but after hitting the target the majority of the bombers and some escorts seem to just be heading back to base directly, ignoring the planned route. For some reason the pathfinder units (that I use as raid leaders) follow the route as designed, but the main bombardment groups and most of the escorts don't. I suspect that this issue may have been there since I started the campaign (about 120 turns ago), but I'm only really noticing it now (bombers charging straight across the Ruhr instead of going around is proving a bit suicidal).
The second issue that I've been having is seeing full fighter groups that have been escorting heading home far earlier than they should. Sometimes the groups abandon escorting just after crossing the coastline of Holland, usually after being involved in combat with interceptors. In previous versions (v1.06.66 was the last version that I played) you would see any damaged fighters heading home after combat, but the rest of the group would continue until they ran short of fuel. With this new behaviour bomber raids end up very short of escorts later into their mission. Is this a change that has been made deliberately or a bug?
Between these two problems I suspect that the later part of the campaign (where you want to be hitting targets much deeper into the heart of Germany) is probably unplayable.
Another observation (which may or may not be something that has been changed in patches since the last one that I played) is that fighters that are escorting bombers seem much more reluctant to attack interceptors that are trying to disengage from their interception, i.e., the interceptor outline has turned from black to blue, (either because they are damaged, low on fuel or low on morale). I'm not sure if this is a change that has been made or a potential issue, just something that is different from previous versions that I played.
The main issue is with bomber raids with complex routes (to avoid flak sites). Recently I've got to the point where I have decent escorts that mean that I can send Eight Air Force raids deeper into Germany and use all the available waypoints to route the raids. The raid follows the inbound route, but after hitting the target the majority of the bombers and some escorts seem to just be heading back to base directly, ignoring the planned route. For some reason the pathfinder units (that I use as raid leaders) follow the route as designed, but the main bombardment groups and most of the escorts don't. I suspect that this issue may have been there since I started the campaign (about 120 turns ago), but I'm only really noticing it now (bombers charging straight across the Ruhr instead of going around is proving a bit suicidal).
The second issue that I've been having is seeing full fighter groups that have been escorting heading home far earlier than they should. Sometimes the groups abandon escorting just after crossing the coastline of Holland, usually after being involved in combat with interceptors. In previous versions (v1.06.66 was the last version that I played) you would see any damaged fighters heading home after combat, but the rest of the group would continue until they ran short of fuel. With this new behaviour bomber raids end up very short of escorts later into their mission. Is this a change that has been made deliberately or a bug?
Between these two problems I suspect that the later part of the campaign (where you want to be hitting targets much deeper into the heart of Germany) is probably unplayable.
Another observation (which may or may not be something that has been changed in patches since the last one that I played) is that fighters that are escorting bombers seem much more reluctant to attack interceptors that are trying to disengage from their interception, i.e., the interceptor outline has turned from black to blue, (either because they are damaged, low on fuel or low on morale). I'm not sure if this is a change that has been made or a potential issue, just something that is different from previous versions that I played.