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Flight level in Strike mission
Posted: Mon Jun 17, 2024 4:18 pm
by ToKbArRy
Is it possible to influenz the flight level in an auto strike mission?
Re: Flight level in Strike mission
Posted: Mon Jun 17, 2024 11:43 pm
by Kushan04
Automatic flightplan generation uses the aircraft loadouts profile (Hi-Hi-Hi, Hi-Low-Hi, etc). One generated flightplans can be modified manually using the "Flightplan Editor" on the "Mission Editor". This include adding or removing waypoints, adjusting altitude and speed, etc.
Re: Flight level in Strike mission
Posted: Tue Jun 18, 2024 8:02 am
by ToKbArRy
Thank you, is it possible to:
1. Edit the flightplan with lua?
2. Do the HI-LOW profiles have specific heights and how to chage them to value x so that the every flight with this louadout lounches from height x?
Re: Flight level in Strike mission
Posted: Tue Jun 18, 2024 6:01 pm
by Kushan04
ToKbArRy wrote: Tue Jun 18, 2024 8:02 am
Thank you, is it possible to:
1. Edit the flightplan with lua?
2. Do the HI-LOW profiles have specific heights and how to chage them to value x so that the every flight with this louadout lounches from height x?
1. No, not at the moment.
2. I believe it depends on the weapon that is being used. The profile is hard coded into the database. You cannot modify them in CMO. The only thing you can do is modify the flight plan. Pro users can use a custom database.
Re: Flight level in Strike mission
Posted: Wed Jun 19, 2024 8:06 am
by ToKbArRy
Thank you verry much