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Unit Withdrawal Schedule

Posted: Sat Jun 22, 2024 7:25 pm
by Dereck
Are any of these scenarios possible in the editor? Particularly for AOGs

1. UNIT disband/removed on turn X. Withdraws to MAP on turn X+20.
(what is the number to enter for Disband and Remove>)

2. Unit withdrawn to strategic reserves. Withdraws to MAP on turn X+20.

(This is for a solo scenario using the Air AI where I'd like to withdraw units for a period of time and not have the Air AI put them back on the map until a certain time)

Re: Unit Withdrawal Schedule

Posted: Wed Jun 26, 2024 4:20 am
by Teo41_ITA
1. To disband a unit/AOG/AG, set its destination to 101, to remove it, to 102. And no, once a unit is disbanded, it's permanently removed from the unit/AOG/AG list and if you want one, you have to manually add (copy-paste) one with the desired delay.

2. Set destination to 7 (AR) or 14 (SR). Then set a new destination to 0 to bring it to the map.