Naval question.
Posted: Sun Jun 23, 2024 4:23 pm
Are there any changes to the Naval part of this title compared to WaW?
Thanks.
Thanks.
I'm assuming you meant 'changes' to the naval part of this title.stormbringer3 wrote: Sun Jun 23, 2024 4:23 pm Are there any chances to the Naval part of this title compared to WaW?
Thanks.
Platoonist wrote: Sun Jun 23, 2024 7:55 pmI'm assuming you meant 'changes' to the naval part of this title.stormbringer3 wrote: Sun Jun 23, 2024 4:23 pm Are there any chances to the Naval part of this title compared to WaW?
Thanks.
There are some developer diary posts in this forum and an ongoing AAR being posted as well if you care to look. Seems to still be the standard one naval unit per hex format.
+1 to thisabulbulian wrote: Tue Jun 25, 2024 4:49 amPlatoonist wrote: Sun Jun 23, 2024 7:55 pmI'm assuming you meant 'changes' to the naval part of this title.stormbringer3 wrote: Sun Jun 23, 2024 4:23 pm Are there any chances to the Naval part of this title compared to WaW?
Thanks.
There are some developer diary posts in this forum and an ongoing AAR being posted as well if you care to look. Seems to still be the standard one naval unit per hex format.
That's a real shame. Any seasoned war gamer understands you can NOT have the same vanilla rock-paper-scissor naval mechanics in the Pacific theater that might be ok in European theater. It just doesn't work. The dev needs to play some more classic board war games in the PTO to understand this concept. For example you need to distinguish between LBA (land based air) and NAF (Naval Air Factors).
I will not pay $40 for a Pacific WW2 War game that has the same naval mechanics as SC Europe. It was bad enough in Global, but at least it was both theaters together which was enough for me to pick it up.
This is a real missed opportunity to produce a more serious title on the Pacific Theater 41-45. Oh well.
If previous SC titles are anything to go by...no. There was a task force mod once that really didn't do much more than rename the individual units as task forces. One unit per hex seems to be integral to the game system.Rising-Sun wrote: Sat Jun 29, 2024 4:29 pm Noticed it has Editor or toolkit, idk if this can be change differently.
Yes but during the Solomon Islands, the Slot where Japanese uses number of capitol ships and some screens in that area during the night engagement. So one ship per hex is not going to feel right at all.Bo Rearguard wrote: Sat Jun 29, 2024 4:52 pmIf previous SC titles are anything to go by...no. There was a task force mod once that really didn't do much more than rename the individual units as task forces. One unit per hex seems to be integral to the game system.Rising-Sun wrote: Sat Jun 29, 2024 4:29 pm Noticed it has Editor or toolkit, idk if this can be change differently.
Use google translate for English:stormbringer3 wrote: Sun Jun 23, 2024 4:23 pm Are there any changes to the Naval part of this title compared to WaW?
Thanks.