Screen resolution observation
Posted: Sat Jul 20, 2024 2:05 am
I'm running Windows 11 Pro on a 4k monitor set to native resolution 3840x2160 at 200% scale. On all other SC games, the settings on the initial play screen correctly read a resolution of 3840x2160 with 200% scale detection. With initial release version 1.00.00 of War in the Pacific, the settings read an incorrect resolution of 2560x2048 with 200% scale detection. And yet, the SC3.ini correctly reads just like all other SC games:
#ORIGINAL_SCREEN_WIDTH= 1920
#ORIGINAL_SCREEN_HEIGHT= 1080
#WINDOW_WIDTH= 1920
#WINDOW_HEIGHT= 1080
#BIT_DEPTH= 32
#WINDOWED_MODE= 0
The actual real resolution plays as expected, so it appears to be a misreading on the initial play screen settings where it (incorrectly) reads a resolution of 2560x2048. Changing it to 3840x2160 makes no difference, it goes back to misread 2560x2048, but this happens only with War in the Pacific 1.00.00. Thought to bring it to the attention of the devs.
#ORIGINAL_SCREEN_WIDTH= 1920
#ORIGINAL_SCREEN_HEIGHT= 1080
#WINDOW_WIDTH= 1920
#WINDOW_HEIGHT= 1080
#BIT_DEPTH= 32
#WINDOWED_MODE= 0
The actual real resolution plays as expected, so it appears to be a misreading on the initial play screen settings where it (incorrectly) reads a resolution of 2560x2048. Changing it to 3840x2160 makes no difference, it goes back to misread 2560x2048, but this happens only with War in the Pacific 1.00.00. Thought to bring it to the attention of the devs.