2 Questions about ranged AA guns

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
User avatar
kutaycosar
Posts: 103
Joined: Sun Dec 11, 2022 1:28 am
Location: Turkey

2 Questions about ranged AA guns

Post by kutaycosar »

1-
No matter which WWII scenario I open, I see that weapons like the 88mm Flak are not ranged. This is the case even in scenarios where each hex represents 1 km or 2.5 km. For instance, according to the information I found on Wikipedia, the 88mm Flak has a range of up to 10 km (vertical). I only saw AA weapons having range in one scenario (Operation Neva), but even there, this was not applied to every AA guns. I don't have much knowledge about game modding and I fear that I might break the game balance or files if I try to edit the weapons.
2-
In the Operation Neva scenario, I attacked several targets within the AA range. The AA units successfully intercepted the attacking aircraft in the hex within their range, but according to the manual, I believe the communication check is an important factor in AA attacks. However, when I checked the TOAW log, I did not see anything related to a communication checks of AA weapons. Is there a more detailed debugging method available that would allow me to see such parameters beyond the TOAW log
User avatar
Curtis Lemay
Posts: 15047
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

Re: 2 Questions about ranged AA guns

Post by Curtis Lemay »

kutaycosar wrote: Sat Jul 27, 2024 10:52 am 1-
No matter which WWII scenario I open, I see that weapons like the 88mm Flak are not ranged. This is the case even in scenarios where each hex represents 1 km or 2.5 km. For instance, according to the information I found on Wikipedia, the 88mm Flak has a range of up to 10 km (vertical). I only saw AA weapons having range in one scenario (Operation Neva), but even there, this was not applied to every AA guns. I don't have much knowledge about game modding and I fear that I might break the game balance or files if I try to edit the weapons.
2-
In the Operation Neva scenario, I attacked several targets within the AA range. The AA units successfully intercepted the attacking aircraft in the hex within their range, but according to the manual, I believe the communication check is an important factor in AA attacks. However, when I checked the TOAW log, I did not see anything related to a communication checks of AA weapons. Is there a more detailed debugging method available that would allow me to see such parameters beyond the TOAW log
Since the enemy bombers will be flying at 10km, the 88mm can only target them directly overhead. They can't target bombers 10km away at 10km altitude. And even if they could, such a shot would be parabolic - much more difficult than just vertical.

Ranges are realistic for guided missiles, due to the guidance (or heat-seeking, etc.). Not for gunnery.
My TOAW web site:

Bob Cross's TOAW Site
User avatar
kutaycosar
Posts: 103
Joined: Sun Dec 11, 2022 1:28 am
Location: Turkey

Re: 2 Questions about ranged AA guns

Post by kutaycosar »

Curtis Lemay wrote: Sat Jul 27, 2024 11:37 am
kutaycosar wrote: Sat Jul 27, 2024 10:52 am 1-
No matter which WWII scenario I open, I see that weapons like the 88mm Flak are not ranged. This is the case even in scenarios where each hex represents 1 km or 2.5 km. For instance, according to the information I found on Wikipedia, the 88mm Flak has a range of up to 10 km (vertical). I only saw AA weapons having range in one scenario (Operation Neva), but even there, this was not applied to every AA guns. I don't have much knowledge about game modding and I fear that I might break the game balance or files if I try to edit the weapons.
2-
In the Operation Neva scenario, I attacked several targets within the AA range. The AA units successfully intercepted the attacking aircraft in the hex within their range, but according to the manual, I believe the communication check is an important factor in AA attacks. However, when I checked the TOAW log, I did not see anything related to a communication checks of AA weapons. Is there a more detailed debugging method available that would allow me to see such parameters beyond the TOAW log
Since the enemy bombers will be flying at 10km, the 88mm can only target them directly overhead. They can't target bombers 10km away at 10km altitude. And even if they could, such a shot would be parabolic - much more difficult than just vertical.

Ranges are realistic for guided missiles, due to the guidance (or heat-seeking, etc.). Not for gunnery.
Yes, makes sense, not an expert on topic but feels like their contributions will be very limited so I think it's okey to ignore it.
User avatar
Lobster
Posts: 5520
Joined: Thu Aug 08, 2013 2:12 pm
Location: Third rock from the Sun.

Re: 2 Questions about ranged AA guns

Post by Lobster »

229588aa52928416ea9098bfb9f8d60f.jpg
229588aa52928416ea9098bfb9f8d60f.jpg (71.38 KiB) Viewed 510 times
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
Post Reply

Return to “The Operational Art of War IV”