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world at war a world devided
Posted: Tue Aug 06, 2024 6:25 pm
by tmebdt
does anyone know what an evasion die role due in world at war
the turm appears in a bombardment attack ie ship or artillery combar, or aaa aginst air units.
it is in the form of a number between 1 and 6 but no explanation is given for the effect
any help would be greatly appreciated
thanks,
tmebdt
Re: world at war a world devided
Posted: Sun Aug 11, 2024 2:21 pm
by Platoonist
tmebdt wrote: Tue Aug 06, 2024 6:25 pm
does anyone know what an evasion die role due in world at war
the turm appears in a bombardment attack ie ship or artillery combar, or aaa aginst air units.
it is in the form of a number between 1 and 6 but no explanation is given for the effect
any help would be greatly appreciated
This question probably should have been posted in the World at War A World Divided forum.
https://www.matrixgames.com/forums/view ... hp?f=10564
However, every unit type has an evasion rating. They can be viewed in the Unit Intelligence Screen.

- Evasion.jpg (9.92 KiB) Viewed 391 times
In combat, when an attacking unit uses a bombardment attack, it rolls its dice and sums them and adds 2 times any modifier (i.e. modifiers are doubled in bombardments). Then the target unit rolls a number from 1 to its Evasion rating (so if the target unit has an Evasion rating of 5 it randomly generates a number between 1 and 5). The attacker's total is divided by that defense number and that equals the number of Suppression points added to the target. If the Suppression points are higher than 5 times the Evasion rating, the unit takes a hit. Otherwise, it carries the suppression through the battle. Suppression points add a negative modifier when that unit attacks and give attacking units a better chance to hit the suppressed unit.
For standard (non-bombardment) combat you roll the dice, add your modifiers and try and hit the target's defense number (which is derived as Evasion x Durability). If you equal or exceed the defense, you score a hit. If you double the defense or higher you score 2 hits and destroy the unit rather than damage it.