China production; Fighter Tech
Posted: Thu Aug 08, 2024 11:34 am
Two points I feel to make as I started to experience how the game is vs the AI playing both ends.
Chinese production seems very abundant, and their troop quality is the same as the Japanese.
I've not reached that far in the game but I can see a lingering problem there where the Chinese will turn into a mighty beast over time unless Japans go for them.
Given that is with the US lend lease. This is a first impression and may be wrong over time but in general math by itself is not an opinion.
The 2nd point is more about 'feel' of the game. The Chinese fighters - and soon enough into the game the US too reach lvl 2 in Fighter technology.
I understand the Chinese business to an extent which is meant to be limited to 1 unit; unless one plays with 'soft' limits, then I'd churn soon enough a 2nd fighter unit (which benefit of some supreme 8 skill HQ!).
But the US had Wildcats / P40s at the start (roughly inferior to Zeros and Oscars); go to Hellcat later (roughly matching / slightly superior to the Jap counterparts of then)... to have in early '42 the Japs already outgunned in air technology seems iffy.
Not to mention the Brits which start with Air Tech 1 - in a sector where their air units were receiving 2nd tier type of flying machines for a long while.
I'd feel it'd be more suited to have UK and US starting at Fighter Tech 0 (and US gets up to 1 soon, instead of getting up to 2).
Chinese production seems very abundant, and their troop quality is the same as the Japanese.
I've not reached that far in the game but I can see a lingering problem there where the Chinese will turn into a mighty beast over time unless Japans go for them.
Given that is with the US lend lease. This is a first impression and may be wrong over time but in general math by itself is not an opinion.
The 2nd point is more about 'feel' of the game. The Chinese fighters - and soon enough into the game the US too reach lvl 2 in Fighter technology.
I understand the Chinese business to an extent which is meant to be limited to 1 unit; unless one plays with 'soft' limits, then I'd churn soon enough a 2nd fighter unit (which benefit of some supreme 8 skill HQ!).
But the US had Wildcats / P40s at the start (roughly inferior to Zeros and Oscars); go to Hellcat later (roughly matching / slightly superior to the Jap counterparts of then)... to have in early '42 the Japs already outgunned in air technology seems iffy.
Not to mention the Brits which start with Air Tech 1 - in a sector where their air units were receiving 2nd tier type of flying machines for a long while.
I'd feel it'd be more suited to have UK and US starting at Fighter Tech 0 (and US gets up to 1 soon, instead of getting up to 2).