lua script to destroy a unit
Posted: Tue Aug 20, 2024 5:11 pm
I am trying to write a LUA script to destroy radar. I've tried these and get no error message but the radar is not destroyed. What am I doing wrong? Thanks!
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors='AN/TPY-2 TMD-GBR','destroyed' })
I get an error message when i try this.
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', components={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors='AN/TPY-2 TMD-GBR','destroyed' })
I get an error message when i try this.
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', components={'{AN/TPY-2 TMD-GBR','destroyed'} })