Poor Education, too punishing?
Posted: Sat Oct 05, 2024 3:56 pm
As we all know, the poor education modifier makes it harder for nations with it to have good crew quality on their ships. Now, supposedly this can be counter by preparing for it such as putting ships under Active Fleet longer and having ships using spacious accommodation to have higher chances of quality crews.
However, as I found out in my Italian game none of that matters. I've had my carriers prepared under active fleet for almost two and a half years but still suffer -1 crew quality. Which proceeded to cost me a CV thanks to multiple disorganized crew events.
I understand that some nations have these traits because of historical reasons but isn't it still ridiculous that the player can take all kinds of precautions only for the game to say "no" when the shooting starts? Something needs to be changed because it is quite bizarre and decidedly unfun.
There's also the issue that the player can lead their nations to be much more successful and rish compared to historically. Why don't these nations have the ability to remove the poor education modifier via reforms? Or better yet, why not pay more for naval academies to reduce or ignore downsides? Just something to give the player more agency.
However, as I found out in my Italian game none of that matters. I've had my carriers prepared under active fleet for almost two and a half years but still suffer -1 crew quality. Which proceeded to cost me a CV thanks to multiple disorganized crew events.
I understand that some nations have these traits because of historical reasons but isn't it still ridiculous that the player can take all kinds of precautions only for the game to say "no" when the shooting starts? Something needs to be changed because it is quite bizarre and decidedly unfun.
There's also the issue that the player can lead their nations to be much more successful and rish compared to historically. Why don't these nations have the ability to remove the poor education modifier via reforms? Or better yet, why not pay more for naval academies to reduce or ignore downsides? Just something to give the player more agency.