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[FIXED][1483] Unit bearing line changes direction
Posted: Fri Oct 18, 2024 2:38 pm
by thewood1
In this slightly zoomed out pic, note the bearing line on flight Vulture96 is around 90-100 deg.

- Screenshot 2024-10-18 103317.jpg (1.03 MiB) Viewed 401 times
Note zooming in a little and the bearing line changes to about 10 deg.

- Screenshot 2024-10-18 103341.jpg (1.04 MiB) Viewed 401 times
Also note that the unit icon states its at 329 deg. It seems to happen to all units to some extent. I'll also point out the game is paused the entire time.
Re: [1483] Unit bearing line changes direction
Posted: Sat Oct 19, 2024 9:31 am
by rosarioed
Hello thewood1, I will look into this, have some suspicion on the possible cause.
Just to be sure I'm covering all cases, could I get a save for that state of the scenario?
Re: [1483] Unit bearing line changes direction
Posted: Sat Oct 19, 2024 11:15 am
by thewood1
I might not have one. The update reset my ini file. Autosave was not on. But I can reproduce easily.
Re: [1483] Unit bearing line changes direction
Posted: Sat Oct 19, 2024 11:20 am
by thewood1
Look at blue flight slugger23 in the north. The individual units seem OK as they are ghosted, but the group bearing line is wrong. It will change sometimes as I zoom in and out.

- Screenshot 2024-10-19 071736.jpg (515.33 KiB) Viewed 314 times
Re: [1483] Unit bearing line changes direction
Posted: Sat Oct 19, 2024 12:41 pm
by mikerohan
Do bearings change when activating/deactivating "Draw units at true altitude" ?
I have noticed these "bearing changes" when zooming in / zooming out and with that option checked.
Re: [1483] Unit bearing line changes direction
Posted: Mon Oct 21, 2024 9:34 am
by rosarioed
thewood1, thanks for bringing the issue to our attention, issue has already been identified an fixed.
mikerohan wrote: Sat Oct 19, 2024 12:41 pm
Do bearings change when activating/deactivating "Draw units at true altitude" ?
I have noticed these "bearing changes" when zooming in / zooming out and with that option checked.
This was purely a graphical artifact, bearings remained untouched in the simulation core.