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[1.26i] Not sure what's breaking in my mod
Posted: Tue Oct 22, 2024 1:11 pm
by newageofpower
116 lines changed.
Game loads fine, but CTDs with no crashlog on start new turn, during 'Initializing AI'.
Re: [1.26i] Not sure what's breaking in my mod
Posted: Wed Oct 23, 2024 2:10 am
by newageofpower
By manually testing the csv (well, tsv) line by line I've isolated the crash to changing Automated MG Bunkers to using twin HMG instead of standard.
Initially I thought "oh do I just have to define the graphics but Shadow Empire still keeps crashing even after I redefine their graphics (370 Tank Drawing Instructions) to include twin HMG (as a copy of normal MG) gfx
Not sure what to do next
Re: [1.26i] Not sure what's breaking in my mod
Posted: Thu Oct 24, 2024 1:01 pm
by newageofpower
After sleeping on it, I suspect this has something to do with the AI; it crashes on "initializing AI". Perhaps I need to key the AI in on how to deal with the new choices?