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Beginners Guide to the Map Editor?
Posted: Fri Aug 15, 2003 6:57 pm
by Temple
Is there a beginners guide to the map editor? I've fooled with it a bit but I'm not really sure of what I'm doing....

Posted: Sun Aug 31, 2003 11:35 pm
by Peter Why
Me, too.
Posted: Mon Sep 01, 2003 1:25 am
by rosary
I am starting to do that. What exactly would you like to know in the meantime?
Posted: Mon Sep 01, 2003 2:57 am
by cyavhn
what does block AI do...?

Posted: Mon Sep 01, 2003 3:44 am
by Thorgrim
The AI will not enter those hexes marked with the block AI flag.
Posted: Mon Sep 01, 2003 10:25 am
by Peter Why
How to change the height of the highlit hex to a specific height? What are maximum and minimum?
Posted: Mon Sep 01, 2003 12:35 pm
by Thorgrim
Click on Height, then those G+-x are the Ground height definers (+-x is the deviation from standard height foor the hex type). Check the popup help for standard heights in Fill and hovering the mouse over the hex. The T+-x buttons are for Toppings (trees), same deal.
So if you want a plain to be -4m, choose G-4 and click the hex you want. If all buttons are selected, you can set a wide area with random heights. Same for toppings.
Posted: Mon Sep 08, 2003 9:06 am
by Gxn
Hi,
How do you edit the script/timer for the armour bay?
Thanks
Posted: Mon Sep 08, 2003 7:08 pm
by Thorgrim
Currently you can't. The public version of the map editor doesn't allow editing events. This has already been explained by Larkin, by the time of the release the map editor wasn't user-friendly enough to be released.
Posted: Tue Sep 09, 2003 5:38 pm
by AStott
Thorgrim, I really, really hope that your message is implying that there will be an updated release of the editor at some point that does have these features...
Posted: Tue Sep 09, 2003 7:03 pm
by Gxn
Thanks Thorgrim.
Astott, i hope so too. even just for the "unfriendly" version.