CMO v1.07 Update - Build 1500
Posted: Mon Nov 04, 2024 4:23 pm
Download: https://www.mediafire.com/file/muj69f0c ... 00.7z/file
To apply: Unzip on CMO installation folder, overwriting as necessary.
This will soon be also distributed through official channels; we are making in available here for the early benefit of players affected by the fixed issues.
Command Build 1500 release notes (changes from Build 1487)
====================================================================
Includes the v509 release of the DB3000 and CWDB databases.
DB3000 v509 additions: https://drive.google.com/file/d/1-SDvh6 ... sp=sharing
CWDB v509 additions: https://drive.google.com/file/d/1-hKp9p ... sp=sharing
TWEAK: Button padding in mission editor so text is not cut off
TWEAK: Raised the minimum camera altitude to 500m (instead of 10m)
TWEAK: [Lua] Push firing unit to unguided weapon wrapper
TWEAK: [Lua] Add data binding to SpecialMessage
TWEAK: [Lua] Render HTML messages without adjusting if a DOCTYPE
Various sim-speed and map-rendering speed tweaks
FIXED: Typo in "Northern Inferno" campaign file causes error when advancing from first to second scenario in campaign mode
FIXED: Repeated while path-finding across International Date Line
FIXED: "Edit" buttons in Docking Ops window were too small
FIXED: Added Message Error box when Scenario-Load fails in "Campaign Continue"
FIXED: At-altitude slug-trails artifacts
FIXED: Pre-unit slug-trails causing save corruption in certain cases
FIXED: Precise WP estimation for flight with no time constraints
FIXED: Precise flightplan ETA calculation for patrol missions
FIXED: #16105: Weapons DLZ issues
FIXED: #16370: Error Fuse when an aircraft is evaluating threats
FIXED: Exception when checking for distance from launch-point for torpedo self-destruction
FIXED: arrow keys not working for moving maps
FIXED: WRA issues
FIXED: #16292: Duplicated Mk1 eyeball when saving + loading
FIXED: #16378: Aircraft not firing mobile decoys at strike mission targets
FIXED: Weapon turns toward (0,0) when intercept becomes impossible
Fixed: Cluster weapon reporting miss when weapon's explosion radius < dispersion radius of the unit
FIXED: #16381: Aircraft not firing (engaged defensive while on flight plan)
FIXED: #16353: Applied an .ini during a scenario deep rebuild crashed
To apply: Unzip on CMO installation folder, overwriting as necessary.
This will soon be also distributed through official channels; we are making in available here for the early benefit of players affected by the fixed issues.
Command Build 1500 release notes (changes from Build 1487)
====================================================================
Includes the v509 release of the DB3000 and CWDB databases.
DB3000 v509 additions: https://drive.google.com/file/d/1-SDvh6 ... sp=sharing
CWDB v509 additions: https://drive.google.com/file/d/1-hKp9p ... sp=sharing
TWEAK: Button padding in mission editor so text is not cut off
TWEAK: Raised the minimum camera altitude to 500m (instead of 10m)
TWEAK: [Lua] Push firing unit to unguided weapon wrapper
TWEAK: [Lua] Add data binding to SpecialMessage
TWEAK: [Lua] Render HTML messages without adjusting if a DOCTYPE
Various sim-speed and map-rendering speed tweaks
FIXED: Typo in "Northern Inferno" campaign file causes error when advancing from first to second scenario in campaign mode
FIXED: Repeated while path-finding across International Date Line
FIXED: "Edit" buttons in Docking Ops window were too small
FIXED: Added Message Error box when Scenario-Load fails in "Campaign Continue"
FIXED: At-altitude slug-trails artifacts
FIXED: Pre-unit slug-trails causing save corruption in certain cases
FIXED: Precise WP estimation for flight with no time constraints
FIXED: Precise flightplan ETA calculation for patrol missions
FIXED: #16105: Weapons DLZ issues
FIXED: #16370: Error Fuse when an aircraft is evaluating threats
FIXED: Exception when checking for distance from launch-point for torpedo self-destruction
FIXED: arrow keys not working for moving maps
FIXED: WRA issues
FIXED: #16292: Duplicated Mk1 eyeball when saving + loading
FIXED: #16378: Aircraft not firing mobile decoys at strike mission targets
FIXED: Weapon turns toward (0,0) when intercept becomes impossible
Fixed: Cluster weapon reporting miss when weapon's explosion radius < dispersion radius of the unit
FIXED: #16381: Aircraft not firing (engaged defensive while on flight plan)
FIXED: #16353: Applied an .ini during a scenario deep rebuild crashed