Extreme usage of AA guns in surface combat.
Posted: Sun Aug 17, 2003 12:50 pm
First off, I have to say that I did search for something on this subject, but all I could find was some year old threads talking about torpedo usage.
Second, I have just started to play this recently, with around 2 scenarios under my belt and they were air combat based ones.
Here is the excerpt from the battle report and my following description:
AFTER ACTION REPORTS FOR 10/30/42
Weather: Thunderstorms
Night Time Surface Combat, near Lunga at 38,40
Japanese Ships
BB Hiei, Shell hits 9
BB Kirishima, Shell hits 5, Torpedo hits 1, on fire
CA Chokai, Shell hits 2
CL Nagara, Shell hits 2
DD Yudachi, Shell hits 4, on fire, heavy damage
DD Samidare, Shell hits 5, on fire, heavy damage
DD Harusame, Shell hits 9, on fire, heavy damage
DD Umikaze
DD Fumizuki, Shell hits 5, Torpedo hits 1, on fire, heavy damage
Allied Ships
CL Helena, Shell hits 13, and is sunk
DD Morris, Shell hits 2, on fire, heavy damage
DD Benham, Shell hits 13, on fire, heavy damage
DD Maury, Shell hits 5, on fire, heavy damage
DD Mahan, Shell hits 15, Torpedo hits 1, on fire, heavy damage
DD Conyngham, Shell hits 2, Torpedo hits 1, on fire
DD Shaw, Shell hits 15, Torpedo hits 1, on fire, heavy damage
DD Cushing, Shell hits 72, and is sunk
DD Smith, Shell hits 2
APD Manley
AV Ballard
AP George Clymer
AP Henry T. Allen
AK Alchiba
AK Algorab
AP Harris
AK Crater
AK Arided
AK Carina
As I remember the opening ranges here were 5k yards, dropping to 2k and then extending to 9k before break off. The extreme amount of hits on the one American destroyer were done by 25 and 13mm shells fired from 1 Japanese DD in one round. There were one or two others like this, but not to this degree. I did not notice the Americans using any 20 or 40mm during that time. Additionally, I noted that there were quite a few hit descriptions that not only had these small AA weapons penetrating, but also causing "severe" and "critical" hits.
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Night Time Surface Combat, near Lunga at 38,40
Japanese Ships
BB Hiei
BB Kirishima, on fire
CA Chokai, Shell hits 3
CL Nagara
DD Yudachi, Shell hits 4, on fire, heavy damage
DD Samidare, Shell hits 4, on fire, heavy damage
DD Harusame, on fire, heavy damage
DD Umikaze
DD Fumizuki, on fire, heavy damage
Allied Ships
PT 38
PT 46
PT 48, Shell hits 4, and is sunk
PT 112
PT 123, Shell hits 38, on fire, heavy damage
PT 124
PT 142
PT 143
And here we have the departing Japanese force stumbling over some Pt's that were "surprised". The one that only had single digit hits was the victim of 14" gunfire. But the other was shredded by 5.5 and 3 inch from the CL. I would have thought that amount of firepower would have sank it right then, but it was only reported sunk in the following phase report.
So, I guess my point is this: are these "typical" results from night combats? During the amount of time it took the Japanese DD to fire all the rounds into the American DD in the first example, I could have made an omlette, eaten it and washed the dishes! And the combat report setting is at 1 or 1.5 seconds.
Second, I have just started to play this recently, with around 2 scenarios under my belt and they were air combat based ones.
Here is the excerpt from the battle report and my following description:
AFTER ACTION REPORTS FOR 10/30/42
Weather: Thunderstorms
Night Time Surface Combat, near Lunga at 38,40
Japanese Ships
BB Hiei, Shell hits 9
BB Kirishima, Shell hits 5, Torpedo hits 1, on fire
CA Chokai, Shell hits 2
CL Nagara, Shell hits 2
DD Yudachi, Shell hits 4, on fire, heavy damage
DD Samidare, Shell hits 5, on fire, heavy damage
DD Harusame, Shell hits 9, on fire, heavy damage
DD Umikaze
DD Fumizuki, Shell hits 5, Torpedo hits 1, on fire, heavy damage
Allied Ships
CL Helena, Shell hits 13, and is sunk
DD Morris, Shell hits 2, on fire, heavy damage
DD Benham, Shell hits 13, on fire, heavy damage
DD Maury, Shell hits 5, on fire, heavy damage
DD Mahan, Shell hits 15, Torpedo hits 1, on fire, heavy damage
DD Conyngham, Shell hits 2, Torpedo hits 1, on fire
DD Shaw, Shell hits 15, Torpedo hits 1, on fire, heavy damage
DD Cushing, Shell hits 72, and is sunk
DD Smith, Shell hits 2
APD Manley
AV Ballard
AP George Clymer
AP Henry T. Allen
AK Alchiba
AK Algorab
AP Harris
AK Crater
AK Arided
AK Carina
As I remember the opening ranges here were 5k yards, dropping to 2k and then extending to 9k before break off. The extreme amount of hits on the one American destroyer were done by 25 and 13mm shells fired from 1 Japanese DD in one round. There were one or two others like this, but not to this degree. I did not notice the Americans using any 20 or 40mm during that time. Additionally, I noted that there were quite a few hit descriptions that not only had these small AA weapons penetrating, but also causing "severe" and "critical" hits.
--------------------------------------------------------------------------------
Night Time Surface Combat, near Lunga at 38,40
Japanese Ships
BB Hiei
BB Kirishima, on fire
CA Chokai, Shell hits 3
CL Nagara
DD Yudachi, Shell hits 4, on fire, heavy damage
DD Samidare, Shell hits 4, on fire, heavy damage
DD Harusame, on fire, heavy damage
DD Umikaze
DD Fumizuki, on fire, heavy damage
Allied Ships
PT 38
PT 46
PT 48, Shell hits 4, and is sunk
PT 112
PT 123, Shell hits 38, on fire, heavy damage
PT 124
PT 142
PT 143
And here we have the departing Japanese force stumbling over some Pt's that were "surprised". The one that only had single digit hits was the victim of 14" gunfire. But the other was shredded by 5.5 and 3 inch from the CL. I would have thought that amount of firepower would have sank it right then, but it was only reported sunk in the following phase report.
So, I guess my point is this: are these "typical" results from night combats? During the amount of time it took the Japanese DD to fire all the rounds into the American DD in the first example, I could have made an omlette, eaten it and washed the dishes! And the combat report setting is at 1 or 1.5 seconds.