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Naval interdiction isn´t working

Posted: Mon Dec 02, 2024 12:23 am
by Bombur
I made tests in both Bombur mod and GD 1938. For some strange reason, naval interdiction isn´t working anymore.

Re: Naval interdiction isn´t working

Posted: Mon Dec 02, 2024 1:30 am
by ernieschwitz
I made a test too, it is working for me

I placed a destroyer group in a new game, where I knew it was going to interdict supplies. It interdicted like always. I was using Phoenix 2,40.098

Re: Naval interdiction isn´t working

Posted: Thu Dec 05, 2024 12:30 am
by Bombur
It wasn´t working for me, neither in Bombur mod nor in GD1938, where I can send everything accross the seven seas without a single loss.
However, in a experimental scenario built over Bombur mod (not published yet) I was able to make naval AS work by enabling the new air interdiction rules.

Re: Naval interdiction isn´t working

Posted: Fri Dec 06, 2024 9:59 am
by Ormand
I know that you and ernieschwitz have been exchanging info and he has done some tests that seem to indicate things are working as they should. In order to diagnose any possible problems, I need an example where it is happening. Preferably one that isn't too complicated to track. Please send me an example where it isn't working and I'll take a look.

I don't quite remember and don't have a game before me that could check, but it might be that you need to set the unit to DoAS True.

Re: Naval interdiction isn´t working

Posted: Mon Dec 09, 2024 7:53 pm
by Ormand
I'm not exactly sure what the issue is since you haven't sent me anything yet. But ernie sent me a save game where he suspected that there might be an example of what you are saying. It was a GD game. From what I could tell, the subs were set to DoAS = No, and thus, they wouldn't interdict anything. One I set these to Yes, interdiction occurred out the Wazoo. I am not sure if this the issue or not. If it is, let me, and the forum, know. That way there isn't the specter of a bug hanging over us.

Note that previously in the old AS routine there was a bug where fighters wouldn't intercept air-based AS. That is fixed, but the original algorithm was kept and a single fighter SFType will intercept and stop air-based AS attacks. To fix this, you need to use the new AS algorithm.

Re: Naval interdiction isn´t working

Posted: Sat Dec 14, 2024 3:01 pm
by ernieschwitz
This has been solved. It was caused by user error.