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AB2 - Camera position

Posted: Tue Dec 03, 2024 6:51 pm
by oper8a
Hi, I'm playing AB2, great game, I like the new 3D engine. There's one thing, however, which should really be fixed, and that is the strict limitation of the camera position which must always be within the bounds of the map. This is fine when looking straight down or parallel to the ground but when I tilt the camera to a 45 degree angle, I cannot see the edges of the map because the engine prevents me from panning outside of the map bounds. So there's always some kind of "blind spot" in this case. Hope you understand what I mean. Please add an offset to the camera position limits or make it dependent on the camera angle.

/Johannes

Re: AB2 - Camera position

Posted: Fri Dec 27, 2024 1:00 am
by nikolas93TS
Yes, we are aware of that, but Veitikka is better qualified to explain why it’s currently not easy to implement—though I wish for it as well.