AB2 - Camera position
Posted: Tue Dec 03, 2024 6:51 pm
Hi, I'm playing AB2, great game, I like the new 3D engine. There's one thing, however, which should really be fixed, and that is the strict limitation of the camera position which must always be within the bounds of the map. This is fine when looking straight down or parallel to the ground but when I tilt the camera to a 45 degree angle, I cannot see the edges of the map because the engine prevents me from panning outside of the map bounds. So there's always some kind of "blind spot" in this case. Hope you understand what I mean. Please add an offset to the camera position limits or make it dependent on the camera angle.
/Johannes
/Johannes