[1.2.7.7] Troop Transports assigned to capture dont move towards their objective to capture it.
Posted: Fri Dec 13, 2024 12:11 am
They will just sit there and wait.
They do this until the target's shields go down, and *then* they move towards it. This typically results in the other ships in the fleet slowly finishing the target off as it gains/loses shields/weapons, and the fleet will fail the capture objective.
Troop Transports should move with the fleet towards their common target. I made a troop transport that was designed as a multipurpose transport and capture ship, and found it useless in capturing things, even when it should theoretically excel in that area and be a part of raid fleets.
Or what if decided to have a capture fleet of just transports that have weapons? Should they all just sit there?
They do this until the target's shields go down, and *then* they move towards it. This typically results in the other ships in the fleet slowly finishing the target off as it gains/loses shields/weapons, and the fleet will fail the capture objective.
Troop Transports should move with the fleet towards their common target. I made a troop transport that was designed as a multipurpose transport and capture ship, and found it useless in capturing things, even when it should theoretically excel in that area and be a part of raid fleets.
Or what if decided to have a capture fleet of just transports that have weapons? Should they all just sit there?