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St.C WWII - War in Europe have disbalance

Posted: Fri Dec 13, 2024 2:51 am
by vasper
When I start winning, the game makes it so that the enemy troops have an advantage and can spy. This game use DDA! (DDA, dynamic difficulty adjustment β€” DTF). It makes no sense that the game does not allow you to win or lose, the main thing is that you play and pay!

Re: This game is a scam

Posted: Fri Dec 13, 2024 3:02 am
by Platoonist
Which Strategic Command game in particular are you referring to? There are only about five of them now.

Re: This game is a scam

Posted: Fri Dec 13, 2024 3:21 am
by vasper
Strategic Command WWII - War in Europe. But, if they use DDA, it will be in all games of this developer!

Re: This game is a scam

Posted: Fri Dec 13, 2024 10:04 am
by BillRunacre
There can be some bonuses to the AI that human players do not receive, many of which are dictated by the difficulty level you are playing at, but there is no systematic feature or process like the one you refer to.

The bonuses are explained here:
https://www.matrixgames.com/forums/view ... 4&t=373248

As plenty of players do win, it may be best to read the Strategy Guide, possibly the Manual too, consider restarting, play PBEM (that is a great way to learn) and post questions on the forums regarding strategy.

Re: This game is a scam

Posted: Thu Apr 03, 2025 6:14 pm
by vasper
Excuse me, how can you win this?!? I set the AI ​​to have a +20% MP bonus and +2 troop experience. In the summer of 1942, the USSR has such a huge number of troops that it is simply a disaster for Germany already in the summer of 1942! They even have more advanced troops!! This is absurd!!!

Re: This game is a scam

Posted: Thu Apr 03, 2025 6:52 pm
by vasper
Attached

Re: This game is a scam

Posted: Thu Apr 03, 2025 7:04 pm
by vasper
If you didn't take Moscow in 1941 (and that's impossible, given the distance). In 1942 you are counter-attacked by a huge horde of Soviet troops. Even if you successfully defend yourself on the Eastern Front, you are attacked in 1943 (!!) from the West by an equally huge horde of Anglo-American troops. The game is unbalanced, it's impossible to play

Re: This game is a scam

Posted: Thu Apr 03, 2025 8:54 pm
by Hubert Cater
Hi Vasper, I hope this reaches you well and I wonder if you have had a chance to read the Strategy Guide, and/or perhaps try playing on one of the easier settings.

I suspect after a few play throughs with an easier setting you can then select to ramp up the difficulty as needed. Just throwing this out there as it sounds like you've given the AI considerable bonuses which will indeed make it that much more challenging to play with possible results not too far off from what you have experienced.

Hope this helps,
Hubert

Re: This game is a scam

Posted: Fri Apr 04, 2025 9:52 am
by vasper
Hubert Cater wrote: Thu Apr 03, 2025 8:54 pm Hi Vasper, I hope this reaches you well and I wonder if you have had a chance to read the Strategy Guide, and/or perhaps try playing on one of the easier settings.

I suspect after a few play throughs with an easier setting you can then select to ramp up the difficulty as needed. Just throwing this out there as it sounds like you've given the AI considerable bonuses which will indeed make it that much more challenging to play with possible results not too far off from what you have experienced.

Hope this helps,
Hubert
Dear Hbert!
First of all, thank you very much for your answer.
Secondly, yes, I read the guide.
Thirdly, I played for the Allies as well (+20% MPP and +2 troop experience for AI) and I won. Above I showed the situation on the northern flank and in the center, here I will show the southern flank. So, there is an incredible number of Soviet troops there that are stronger and that stand in 3-4 layers! Do you mean that with such a difficulty level it is impossible to win for Germany even theoretically?

Re: St.C WWII - War in Europe have disbalance

Posted: Fri Apr 04, 2025 1:17 pm
by Hubert Cater
Off the top of my head I don't believe anything is necessarily impossible, just that the higher difficulty levels can for sure make things more challenging as extra units are added to the AI which adds to the difficulty when selecting the more difficult levels. The additional 20% MPP per turn will also make quite a difference too for the Allies as their industrial base is naturally larger than the Axis.

If it is too much, one option is to lower the 20% MPP and/or go to the Scripts section under Options->Advanced, and disable some of the bonus units the AI will receive at the difficulty level you have selected to see if that helps.

Essentially, fine tuning the difficulty setting is likely your best bet here.

Re: St.C WWII - War in Europe have disbalance

Posted: Fri Apr 04, 2025 2:37 pm
by vasper
Hubert Cater wrote: Fri Apr 04, 2025 1:17 pm Off the top of my head I don't believe anything is necessarily impossible, just that the higher difficulty levels can for sure make things more challenging as extra units are added to the AI which adds to the difficulty when selecting the more difficult levels. The additional 20% MPP per turn will also make quite a difference too for the Allies as their industrial base is naturally larger than the Axis.

If it is too much, one option is to lower the 20% MPP and/or go to the Scripts section under Options->Advanced, and disable some of the bonus units the AI will receive at the difficulty level you have selected to see if that helps.

Essentially, fine tuning the difficulty setting is likely your best bet here.
Thank you. I know about this setting. I just couldn't imagine that the USSR would get such a huge number of additional units. I had so many for the USSR in 1944 only. Can you tell, how many units the USSR gets at each difficulty level?

In any case, this game is lost and I have to start over.

Another way out, besides setting scripts, as I see it: the difficulty level and AI bonuses are adjusted independently. If I set the difficulty level to normal, but +20% MPP and +2 experience for the AI, will this help get rid of the crazy extra units in the USSR?

Re: St.C WWII - War in Europe have disbalance

Posted: Fri Apr 04, 2025 4:34 pm
by Hubert Cater
Yes but only to a degree, e.g. it will get rid of most of the bonus scripted AI units for the USSR, but the USSR will still be able to produce more than normal via the 20% bonus per turn.

Re: St.C WWII - War in Europe have disbalance

Posted: Sat Apr 05, 2025 7:12 am
by vasper
Hubert Cater wrote: Fri Apr 04, 2025 4:34 pm Yes but only to a degree, e.g. it will get rid of most of the bonus scripted AI units for the USSR, but the USSR will still be able to produce more than normal via the 20% bonus per turn.
Ok, I see, Hubert
The usual way AI construction of new units at the expense of MPP does not bother me - they are built gradually, I gradually destroy them and can still gradually move forward. But it is the appearance of a huge number of scripted units in the USSR that leads to a sharp and irreversible collapse of the German front. The question is closed, but I still think that there is an imbalance here. I would like to see who and how won for the Axis at the expert level