A fun way to fight a regimental war
Posted: Mon Aug 18, 2003 4:35 am
In reply to Bagpuss over in the bug threads!
Bagpuss, whilst I feel for the guys who can't get things going right away, as Matrix will tell you these are the unfortunate exceptions to the rule and whilst I did experience some CTD's these can be avoided for now by saving regularly (Autosave will also give you your very last completed turn). I replayed Wiking Wipeout again yesterday as the Germans - finally did very well too (!) and the game didn't crash on me.
I remember the same apprehensions when I bought Uncommon Valor with the install challenges posted on its forum and simply blinked when the game not only installed properly but the intro screens and scenarios loaded for play as they should. You know, all those years ago I even remember the same feelings with Steel Panthers - my old Pentium 100 - and reading those loose-leaf paper sheets about making boot discs if that DOS game failed to fire up properly! It did.
I think you will find Korsun Pocket a warm welcome to hex-based operational war gaming (note: war gaming - as opposed to SSI's Panzer General which was hex-based too!). It is a fine mixture of simplicity and complexity with a unit, map and time scale that ensures a quick, "to the point" style of play.
Even for someone well versed in this aspect of our hobby, there's enough of a learning curve to identify the little nuances which make this series tick - where information can be found and how to use it.
It's easy to fight ad nauseam only to find your forces, despite your success, on the verge of extinction when you next check their status. Sometimes it's a risk well taken - whilst on others it's a measure of operational finesse that's required to ensure the long term viability of your plans.
Whether it's easier or harder/more artificial or realistic than some other current series' isn't really the issue. With Korsun Pocket and the included Ardennes Offensive v3, gamers are given the choice that if they want to fight a WW2 campaign at the "regimental" level, then this is a well-thought out, unique and fun way to do it.
Adam.
Bagpuss, whilst I feel for the guys who can't get things going right away, as Matrix will tell you these are the unfortunate exceptions to the rule and whilst I did experience some CTD's these can be avoided for now by saving regularly (Autosave will also give you your very last completed turn). I replayed Wiking Wipeout again yesterday as the Germans - finally did very well too (!) and the game didn't crash on me.
I remember the same apprehensions when I bought Uncommon Valor with the install challenges posted on its forum and simply blinked when the game not only installed properly but the intro screens and scenarios loaded for play as they should. You know, all those years ago I even remember the same feelings with Steel Panthers - my old Pentium 100 - and reading those loose-leaf paper sheets about making boot discs if that DOS game failed to fire up properly! It did.
I think you will find Korsun Pocket a warm welcome to hex-based operational war gaming (note: war gaming - as opposed to SSI's Panzer General which was hex-based too!). It is a fine mixture of simplicity and complexity with a unit, map and time scale that ensures a quick, "to the point" style of play.
Even for someone well versed in this aspect of our hobby, there's enough of a learning curve to identify the little nuances which make this series tick - where information can be found and how to use it.
It's easy to fight ad nauseam only to find your forces, despite your success, on the verge of extinction when you next check their status. Sometimes it's a risk well taken - whilst on others it's a measure of operational finesse that's required to ensure the long term viability of your plans.
Whether it's easier or harder/more artificial or realistic than some other current series' isn't really the issue. With Korsun Pocket and the included Ardennes Offensive v3, gamers are given the choice that if they want to fight a WW2 campaign at the "regimental" level, then this is a well-thought out, unique and fun way to do it.
Adam.