Page 1 of 1

Armor Piercing Optimization (#53)

Posted: Mon Jan 06, 2025 6:14 pm
by Dukie
Can anyone tell me what the prerequistite needed to unlock this tech for discovery? I can get everything else in the Applied Chemistry group. Manual did not help. Thanks in advance for any help!

Re: Armor Piercing Optimization (#53)

Posted: Tue Jan 07, 2025 4:45 am
by JeanleChauve
If you can get everything else in the Applied Chemistry group, then you have access to armor piercing op.
If you hover over the tech, a tooltip will show you the requirements for that tech.
Please, post a picture or a save.

Re: Armor Piercing Optimization (#53)

Posted: Tue Jan 07, 2025 5:47 am
by Magirot
You need to develop an RPG model before it opens. I'm not sure if the game or the manual has any information on the model requirements of linear techs. I remember getting stumped by it at some point when I couldn't optimize armor piercing for my masses of tank brigades because I hadn't made infantry AT.

Edit: Looking at the tech prequisites from the debug tables, a light tank model should be ok too; dunno if it's been adjusted recently (in the last year), or if it doesn't work for some reason.

Re: Armor Piercing Optimization (#53)

Posted: Tue Jan 07, 2025 11:37 am
by Dukie
Here is my current tech chart
Techs.jpg
Techs.jpg (455.14 KiB) Viewed 478 times

Re: Armor Piercing Optimization (#53)

Posted: Tue Jan 07, 2025 11:41 am
by Dukie
Magirot, I do NOT have an RPG model built. In fact, I haven't discovered the bazooka type.

Re: Armor Piercing Optimization (#53)

Posted: Sat Jan 25, 2025 6:56 pm
by Magirot
Dukie wrote: Tue Jan 07, 2025 11:41 am Magirot, I do NOT have an RPG model built. In fact, I haven't discovered the bazooka type.
Did it unlock after researching an RPG model? It would be good information for a bug report, since judging from the tech debug table I assume it's not intentional that the bazooka model is an absolute requirement.

Re: Armor Piercing Optimization (#53)

Posted: Sun Jan 26, 2025 12:15 am
by Dukie
Sorry, I stop playing that game so I can't say.